Player Matchup

Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DragonThief9
Yemoja
Level 46
God Stats
32W - 33L
1,485 SR
Queue Stats
170W - 176L
1,383 Elo+
Party 1
He Bo
He Bo
XukaeN
He Bo
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 91L
1,298 Elo+
Solo
Team Averages
Level 51
1,495 SR
1,394 Elo+

VS

Team Averages
Level 77
1,523 SR
1,431 Elo+
Discordia
Discordia
Assassin4637388
Discordia
Level 67
God Stats
2W - 5L
1,447 SR
Queue Stats
19W - 15L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
GodlyDuke56
Sun Wukong
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,417 Elo+
Party 2
Anhur
Anhur
mMDGm
Anhur
Level 105
God Stats
6W - 7L
1,624 SR
Queue Stats
42W - 46L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 4 / 7
13,585
618
8,669
16,417
5,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
13
2 / 2 / 6
12,513
569
5,518
17,615
17,020
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
XukaeN
He Bo
17
7 / 6 / 3
15,337
697
13,651
17,716
5,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Assassin4637388
Discordia
16
6 / 4 / 6
14,784
672
24,474
15,972
5,398
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GodlyDuke56
Sun Wukong
16
4 / 3 / 3
14,426
656
11,723
15,446
8,218
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
mMDGm
Anhur
8
2 / 6 / 2
11,082
504
4,943
7,644
2,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
13
Kills
12
12
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
7
1.88
L
Discordia
Assassin4637388
Discordia
6
4
6
2.25
W
Yemoja
2
2
6
2.5
L
Sun Wukong
GodlyDuke56
Sun Wukong
4
3
3
1.83
W
He Bo
XukaeN
He Bo
7
6
3
1.42
L
Anhur
mMDGm
Anhur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,838
Damage
41,140
51,748
Taken
39,062
27,624
Mitigated
16,056
16,119
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,669
4,165
564
4,596
16,417
5,236
1,996
9,544
6,873
0
55,481
L
Discordia
Assassin4637388
Discordia
24,474
1,843
0
7,184
15,972
5,398
26
7,635
8,337
80,554
0
W
Yemoja
5,518
1,180
2,857
3,647
17,615
17,020
621
9,649
7,966
20,282
949
L
Sun Wukong
GodlyDuke56
Sun Wukong
11,723
2,950
0
4,223
15,446
8,218
0
8,021
7,425
256
68,282
W
He Bo
XukaeN
He Bo
13,651
373
0
4,455
17,716
5,368
673
5,557
12,159
89,689
0
L
Anhur
mMDGm
Anhur
4,943
1,347
426
1,100
7,644
2,440
0
3,196
4,448
0
19,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
40,292
255
Minions Killed
230
0
Camps Cleared
0
1,026,595
Distance Traveled
889,032
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,585
618
94
4
0
305,818
1
L
Discordia
14,784
672
89
4
0
346,607
3
W
Yemoja
12,513
569
21
1
0
372,241
7
L
Sun Wukong
14,426
656
107
5
0
402,760
9
W
He Bo
15,337
697
140
6
0
348,536
6
L
Anhur
11,082
504
34
2
0
139,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role