Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Dairh
Janus
Level 146
God Stats
9W - 6L
1,751 SR
Queue Stats
220W - 162L
1,746 Elo+
Party 1
Heimdallr
Heimdallr
SICKSHELLS
Heimdallr
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
77W - 69L
1,731 Elo+
Solo
Aphrodite
Aphrodite
SakuraPaine
Aphrodite
Level 158
God Stats
79W - 59L
1,713 SR
Queue Stats
254W - 240L
1,504 Elo+
Party 3
Team Averages
Level 149
1,593 SR
1,596 Elo+

VS

Team Averages
Level 141
1,535 SR
1,567 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DragonSinWrathX
Cerberus
Level 157
God Stats
2W - 1L
1,601 SR
Queue Stats
151W - 152L
1,569 Elo+
Party 2
Hun Batz
Hun Batz
Jake Cadillac
Hun Batz
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
271W - 257L
1,577 Elo+
Party 2
Izanami
Izanami
The xShogunx
Izanami
Level 139
God Stats
1W - 4L
1,339 SR
Queue Stats
186W - 174L
1,537 Elo+
Party 2
Horus
Horus
dbsteelers
Horus
Level 126
God Stats
4W - 3L
1,734 SR
Queue Stats
445W - 426L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
8 / 3 / 7
8,536
569
8,851
11,271
3,748
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
 
The Morrigan
14
4 / 2 / 3
8,231
549
6,949
6,467
1,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
Dairh
Janus
15
7 / 1 / 3
9,214
614
9,578
8,019
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
SICKSHELLS
Heimdallr
14
2 / 2 / 3
8,109
541
8,573
8,193
2,908
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SakuraPaine
Aphrodite
12
4 / 0 / 11
7,491
499
4,668
6,233
3,451
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 7 / 1
6,903
460
5,808
8,381
2,523
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
10
0 / 4 / 4
7,107
474
4,451
12,904
6,538
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Jake Cadillac
Hun Batz
12
1 / 4 / 1
7,844
523
5,566
9,651
2,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
The xShogunx
Izanami
12
2 / 5 / 1
7,889
526
4,322
8,605
2,679
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
12
3 / 5 / 0
7,445
496
5,969
13,079
11,270
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
25
Kills
7
8
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
3
7
3.83
W
The Morrigan
 
The Morrigan
4
2
3
2.75
L
Zeus
 
Zeus
1
7
1
0.21
W
Janus
Dairh
Janus
7
1
3
8.5
L
Cerberus
0
4
4
0.5
L
Hun Batz
Jake Cadillac
Hun Batz
1
4
1
0.38
W
Heimdallr
SICKSHELLS
Heimdallr
2
2
3
1.75
W
Aphrodite
SakuraPaine
Aphrodite
4
0
11
9.5
L
Izanami
The xShogunx
Izanami
2
5
1
0.5
L
Horus
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
26,116
40,183
Taken
52,620
14,109
Mitigated
25,798
18,369
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,851
3,032
0
2,797
11,271
3,748
0
3,307
7,964
0
46,660
W
The Morrigan
 
The Morrigan
6,949
2,330
0
1,389
6,467
1,964
0
1,436
5,031
59,135
2,031
L
Zeus
 
Zeus
5,808
177
0
375
8,381
2,523
0
4,105
4,276
37,922
0
W
Janus
Dairh
Janus
9,578
858
0
2,582
8,019
2,038
159
2,356
5,663
66,062
0
L
Cerberus
4,451
214
0
3,789
12,904
6,538
0
6,814
6,090
21,435
0
L
Hun Batz
Jake Cadillac
Hun Batz
5,566
1,551
0
2,425
9,651
2,788
0
2,968
6,683
0
50,383
W
Heimdallr
SICKSHELLS
Heimdallr
8,573
4,480
0
2,105
8,193
2,908
1,207
669
7,524
0
51,123
W
Aphrodite
SakuraPaine
Aphrodite
4,668
737
4,897
4,599
6,233
3,451
0
2,491
3,742
18,900
0
L
Izanami
The xShogunx
Izanami
4,322
2,193
0
2,857
8,605
2,679
968
4,283
4,322
0
52,123
L
Horus
5,969
2,949
41
2,874
13,079
11,270
0
2,248
10,831
0
27,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,581
Gold Earned
37,188
422
Minions Killed
358
0
Camps Cleared
0
1,412,869
Distance Traveled
1,427,136
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,536
569
67
4
0
310,364
3
W
The Morrigan
8,231
549
117
8
0
250,144
4
L
Zeus
6,903
460
76
5
0
254,982
2
W
Janus
9,214
614
127
8
0
280,719
4
L
Cerberus
7,107
474
40
3
0
286,544
8
L
Hun Batz
7,844
523
93
6
0
304,525
6
W
Heimdallr
8,109
541
92
6
0
279,448
4
W
Aphrodite
7,491
499
19
1
0
292,194
7
L
Izanami
7,889
526
104
7
0
249,253
3
L
Horus
7,445
496
45
3
0
331,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role