Player Matchup

Kukulkan
Kukulkan
FMLayZurh
Kukulkan
Level 26
God Stats
15W - 6L
1,555 SR
Queue Stats
64W - 68L
1,226 Elo+
Party 2
Izanami
Izanami
Gary987
Izanami
Level 60
God Stats
10W - 8L
1,539 SR
Queue Stats
77W - 89L
1,304 Elo+
Party 2
Bakasura
Bakasura
Nikalarnie
Bakasura
Level 25
God Stats
2W - 3L
1,564 SR
Queue Stats
3W - 11L
1,024 Elo+
Solo
Team Averages
Level 37
1,553 SR
1,185 Elo+

VS

Team Averages
Level 42
1,445 SR
1,210 Elo+
Sun Wukong
Sun Wukong
MercerQ8
Sun Wukong
Level 89
God Stats
7W - 5L
1,447 SR
Queue Stats
83W - 106L
1,314 Elo+
Party 1
Nox
Nox
Zeesterr
Nox
Level 25
God Stats
11W - 11L
1,706 SR
Queue Stats
74W - 96L
1,302 Elo+
Party 1
Neith
Neith
lunaticaz4
Neith
Level 12
God Stats
2W - 13L
1,182 SR
Queue Stats
2W - 14L
1,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FMLayZurh
Kukulkan
17
12 / 5 / 7
16,440
715
19,954
14,830
6,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Gary987
Izanami
16
6 / 5 / 10
15,590
678
18,732
17,876
7,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Nikalarnie
Bakasura
14
2 / 5 / 9
14,053
611
7,016
17,288
6,770
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MercerQ8
Sun Wukong
14
4 / 8 / 8
13,844
602
12,990
27,031
32,912
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 8 / 5
15,055
655
14,630
14,246
5,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
14
2 / 4 / 10
13,808
600
12,429
13,058
4,663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
20
Kills
15
15
Deaths
20
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FMLayZurh
Kukulkan
12
5
7
3.1
W
Izanami
Gary987
Izanami
6
5
10
2.2
L
Sun Wukong
MercerQ8
Sun Wukong
4
8
8
1
W
Bakasura
Nikalarnie
Bakasura
2
5
9
1.3
L
9
8
5
1.44
L
Neith
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,702
Damage
40,049
49,994
Taken
54,335
20,344
Mitigated
43,249
14,009
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FMLayZurh
Kukulkan
19,954
2,451
0
3,570
14,830
6,424
372
4,813
10,017
76,955
0
W
Izanami
Gary987
Izanami
18,732
11,234
0
6,133
17,876
7,150
1,895
5,458
12,418
0
71,034
L
Sun Wukong
MercerQ8
Sun Wukong
12,990
1,496
658
6,786
27,031
32,912
132
6,653
19,434
0
52,025
W
Bakasura
Nikalarnie
Bakasura
7,016
5,111
0
4,306
17,288
6,770
365
4,682
12,606
0
52,605
L
14,630
470
501
1,246
14,246
5,674
83
6,466
7,662
35,784
0
L
Neith
12,429
2,743
0
2,205
13,058
4,663
1,105
6,927
6,061
0
63,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
42,707
322
Minions Killed
251
0
Camps Cleared
0
1,148,334
Distance Traveled
1,054,974
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,440
715
125
5
0
356,732
1
W
Izanami
15,590
678
110
5
0
370,599
6
L
Sun Wukong
13,844
602
83
4
0
378,503
3
W
Bakasura
14,053
611
87
4
0
421,003
2
L
Nox
15,055
655
54
2
0
369,092
4
L
Neith
13,808
600
114
5
0
307,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role