Player Matchup

Agni
Agni
HenrickGot
Agni
Level 5
God Stats
2W - 1L
1,337 SR
Queue Stats
2W - 1L
1,235 Elo+
Solo
Cupid
Cupid
Javi_Rubio_Crack
Cupid
Level 18
God Stats
7W - 2L
1,517 SR
Queue Stats
10W - 8L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Moose2231443
Sun Wukong
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hel
Hel
Pedro_Zy
Hel
Level 28
God Stats
4W - 11L
1,221 SR
Queue Stats
104W - 137L
1,400 Elo+
Solo
Neith
Neith
reginaldolhp
Neith
Level 27
God Stats
7W - 8L
1,374 SR
Queue Stats
12W - 14L
1,332 Elo+
Solo
Team Averages
Level 17
1,390 SR
1,372 Elo+

VS

Team Averages
Level 12
1,494 SR
1,363 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Gyodenya
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
Kyurih
Yemoja
Level 6
God Stats
1W - 4L
1,471 SR
Queue Stats
1W - 6L
890 Elo+
Solo
Khepri
Khepri
Riquelme7205
Khepri
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 100L
1,427 Elo+
Solo
Nemesis
Nemesis
TheCatFelixIII
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 3
11,647
555
34,790
15,446
5,424
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 6
9,816
467
11,601
10,819
3,729
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Moose2231443
Sun Wukong
16
2 / 7 / 3
9,686
461
6,027
15,492
7,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 5 / 4
9,240
440
5,517
10,001
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

2
0 / 0 / 0
4,420
210
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 3 / 3
8,946
426
12,636
16,244
14,855
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Gyodenya
Bakasura
17
6 / 5 / 1
11,120
530
8,332
16,655
8,176
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Kyurih
Yemoja
12
0 / 7 / 2
7,519
358
2,823
12,647
5,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Khepri
14
6 / 3 / 4
9,916
472
7,506
17,193
18,368
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 1
8,017
382
5,061
15,976
6,083
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
20
Kills
15
16
Deaths
22
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
3
1.17
L
Bakasura
Gyodenya
Bakasura
6
5
1
1.3
W
14
2
3
7.75
W
4
2
6
3.5
L
Yemoja
Kyurih
Yemoja
0
7
2
0.14
W
Sun Wukong
Moose2231443
Sun Wukong
2
7
3
0.5
W
0
5
4
0.4
L
Khepri
6
3
4
2.67
L
1
4
1
0.38
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,935
Damage
36,358
51,758
Taken
78,715
21,018
Mitigated
52,922
18,800
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,636
2,885
0
6,535
16,244
14,855
1,269
8,811
7,433
0
53,474
L
Bakasura
Gyodenya
Bakasura
8,332
5,990
0
5,544
16,655
8,176
498
4,671
11,984
0
67,064
W
34,790
2,330
317
6,737
15,446
5,424
62
3,008
12,088
84,859
0
W
11,601
6,047
746
4,732
10,819
3,729
644
1,460
9,359
0
49,262
L
Yemoja
Kyurih
Yemoja
2,823
934
1,331
757
12,647
5,440
606
6,607
6,040
26,060
0
W
Sun Wukong
Moose2231443
Sun Wukong
6,027
2,502
0
661
15,492
7,931
1,219
1,174
13,579
0
52,188
W
5,517
1,183
1,411
4,196
10,001
3,934
856
4,687
4,964
50,423
0
L
Khepri
7,506
1,461
399
756
17,193
18,368
0
12,088
5,105
26,761
0
L
5,061
974
0
2,616
15,976
6,083
63
8,130
7,846
0
31,767
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,809
Gold Earned
45,518
318
Minions Killed
342
0
Camps Cleared
0
1,435,385
Distance Traveled
1,780,699
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,946
426
86
4
0
359,914
5
L
Bakasura
11,120
530
137
7
0
347,355
2
W
Agni
11,647
555
79
4
0
377,138
1
W
Cupid
9,816
467
82
4
0
370,312
4
L
Yemoja
7,519
358
40
2
0
236,951
0
W
Sun Wukong
9,686
461
74
4
0
354,570
0
W
Hel
9,240
440
83
4
0
333,365
4
L
Khepri
9,916
472
31
1
0
422,703
2
L
Nemesis
8,017
382
48
2
0
413,776
1
W
Neith
4,420
210
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role