Player Matchup

Hachiman
Hachiman
Mängle
Hachiman
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 185L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
RAFugee
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
RuneDevil
Zhong Kui
Level 149
God Stats
3W - 7L
1,150 SR
Queue Stats
237W - 222L
1,598 Elo+
Party 2
He Bo
He Bo
ShwaggyBear
He Bo
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
296W - 288L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zaer1
Kumbhakarna
Level 143
God Stats
1W - 3L
1,493 SR
Queue Stats
64W - 66L
1,534 Elo+
Party 2
Team Averages
Level 132
1,429 SR
1,537 Elo+

VS

Team Averages
Level 109
1,590 SR
1,526 Elo+
Terra
Terra
CaptainNanan
Terra
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 73L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
Erlith
Hou Yi
Level 107
God Stats
3W - 7L
1,599 SR
Queue Stats
135W - 127L
1,522 Elo+
Party 1
Nemesis
Nemesis
Ottoshud
Nemesis
Level 109
God Stats
3W - 2L
1,555 SR
Queue Stats
188W - 183L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
ghost82340
Kukulkan
Level 132
God Stats
4W - 1L
1,653 SR
Queue Stats
74W - 70L
1,484 Elo+
Party 1
Ares
Ares
pitt-2boul77
Ares
Level 81
God Stats
1W - 0L
1,643 SR
Queue Stats
6W - 3L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mängle
Hachiman
18
8 / 5 / 11
11,659
777
26,520
13,906
6,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RAFugee
Sylvanus
19
2 / 2 / 18
10,907
727
8,653
15,790
19,817
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
RuneDevil
Zhong Kui
14
2 / 8 / 14
9,985
666
13,858
16,124
16,228
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 7 / 8
10,748
717
10,979
15,746
7,593
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Zaer1
Kumbhakarna
18
3 / 6 / 13
11,258
751
9,671
21,978
18,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 25
10,556
704
9,179
22,041
24,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Erlith
Hou Yi
20
14 / 3 / 6
12,926
862
19,117
19,652
10,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Ottoshud
Nemesis
16
5 / 7 / 12
10,179
679
11,081
16,334
9,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
ghost82340
Kukulkan
20
7 / 2 / 20
11,966
798
19,249
11,252
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 5 / 19
9,839
656
10,228
19,852
26,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
110
20
Kills
28
28
Deaths
21
64
Assists
82
Player
Kills
Deaths
Assists
KDA
W
1
4
25
3.38
W
Hou Yi
Erlith
Hou Yi
14
3
6
5.67
L
Hachiman
Mängle
Hachiman
8
5
11
2.7
W
Nemesis
Ottoshud
Nemesis
5
7
12
1.57
L
Sylvanus
RAFugee
Sylvanus
2
2
18
5.5
L
Zhong Kui
RuneDevil
Zhong Kui
2
8
14
1.13
L
5
7
8
1.29
L
Kumbhakarna
Zaer1
Kumbhakarna
3
6
13
1.58
W
Kukulkan
ghost82340
Kukulkan
7
2
20
8.5
W
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,681
Damage
68,854
83,544
Taken
89,131
68,258
Mitigated
75,839
29,202
Healing
43,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,179
1,149
17,096
10,869
22,041
24,588
408
10,049
11,992
16,018
391
W
Hou Yi
Erlith
Hou Yi
19,117
10,161
1,954
6,466
19,652
10,052
3,177
9,761
9,891
0
42,303
L
Hachiman
Mängle
Hachiman
26,520
14,627
1,666
2,969
13,906
6,426
2,967
6,163
7,743
0
47,651
W
Nemesis
Ottoshud
Nemesis
11,081
4,867
1,523
2,446
16,334
9,546
1,010
7,464
8,870
0
15,568
L
Sylvanus
RAFugee
Sylvanus
8,653
2,378
9,227
7,343
15,790
19,817
456
8,725
7,065
17,581
0
L
Zhong Kui
RuneDevil
Zhong Kui
13,858
535
511
1,890
16,124
16,228
581
6,626
9,498
22,164
0
L
10,979
1,068
980
2,369
15,746
7,593
817
8,966
6,780
20,759
0
L
Kumbhakarna
Zaer1
Kumbhakarna
9,671
304
654
1,593
21,978
18,194
406
7,955
14,023
20,969
0
W
Kukulkan
ghost82340
Kukulkan
19,249
1,641
2,358
863
11,252
5,541
509
6,764
4,488
50,009
0
W
10,228
219
0
150
19,852
26,112
336
9,123
10,729
14,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,557
Gold Earned
55,466
123
Minions Killed
133
0
Camps Cleared
0
1,208,936
Distance Traveled
1,233,905
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,556
704
10
1
0
249,461
1
W
Hou Yi
12,926
862
51
3
0
224,950
0
L
Hachiman
11,659
777
43
3
0
235,121
0
W
Nemesis
10,179
679
11
1
0
274,430
0
L
Sylvanus
10,907
727
16
1
0
256,823
8
L
Zhong Kui
9,985
666
22
1
0
227,387
3
L
He Bo
10,748
717
19
1
0
240,237
2
L
Kumbhakarna
11,258
751
23
2
0
249,368
0
W
Kukulkan
11,966
798
53
4
0
210,408
0
W
Ares
9,839
656
8
1
0
274,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role