Player Matchup

Bellona
Bellona
 
Bellona
Level 7
God Stats
3W - 8L
1,269 SR
Queue Stats
20W - 28L
964 Elo+
Solo
Sol
Sol
DrowningOrca199
Sol
Level 28
God Stats
27W - 15L
1,475 SR
Queue Stats
438W - 378L
1,352 Elo+
Solo
Anubis
Anubis
Shady4697
Anubis
Level 17
God Stats
18W - 30L
1,405 SR
Queue Stats
45W - 74L
1,208 Elo+
Party 1
Kukulkan
Kukulkan
WholeTeamDOT_
Kukulkan
Level 16
God Stats
2W - 3L
1,431 SR
Queue Stats
29W - 42L
1,152 Elo+
Solo
Cu Chulainn
Cu Chulainn
XColony 24 8
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 82L
1,208 Elo+
Party 1
Team Averages
Level 17
1,416 SR
1,177 Elo+

VS

Team Averages
Level 18
1,377 SR
1,082 Elo+
Pele
Pele
 
Pele
Level 27
God Stats
5W - 7L
1,412 SR
Queue Stats
75W - 76L
1,261 Elo+
Solo
Hou Yi
Hou Yi
Kingdogdakota18
Hou Yi
Level 12
God Stats
1W - 3L
1,430 SR
Queue Stats
2W - 8L
860 Elo+
Solo
Ra
Ra
N2 Death Ripper
Ra
Level 12
God Stats
2W - 2L
1,386 SR
Queue Stats
19W - 27L
1,138 Elo+
Solo
Ymir
Ymir
cybertronchild18
Ymir
Level 16
God Stats
14W - 19L
1,416 SR
Queue Stats
76W - 112L
1,136 Elo+
Solo
Heimdallr
Heimdallr
jbumbus
Heimdallr
Level 23
God Stats
35W - 27L
1,243 SR
Queue Stats
54W - 49L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 9 / 1
11,731
434
8,064
29,782
15,634
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
10 / 5 / 5
12,116
449
17,102
16,004
4,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Shady4697
Anubis
17
4 / 11 / 8
11,229
416
9,358
21,714
7,500
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
WholeTeamDOT_
Kukulkan
17
3 / 8 / 8
11,989
444
21,117
16,098
12,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
XColony 24 8
Cu Chulainn
16
2 / 6 / 7
10,454
387
5,450
19,033
18,790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
17 / 6 / 6
16,650
617
24,931
26,054
10,466
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 11 / 6
12,413
460
12,898
20,698
7,430
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 0 / 0
8,199
304
115
307
60
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

19
3 / 6 / 9
13,425
497
7,052
19,611
14,909
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
jbumbus
Heimdallr
20
17 / 3 / 12
16,379
607
42,917
23,578
9,553
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
25
Kills
38
39
Deaths
26
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
9
1
0.72
W
Pele
 
Pele
17
6
6
3.33
L
10
5
5
2.5
W
1
11
6
0.36
W
0
0
0
0
L
Anubis
Shady4697
Anubis
4
11
8
0.73
L
Kukulkan
WholeTeamDOT_
Kukulkan
3
8
8
0.88
L
Cu Chulainn
XColony 24 8
Cu Chulainn
2
6
7
0.92
W
3
6
9
1.25
W
Heimdallr
jbumbus
Heimdallr
17
3
12
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,091
Damage
87,913
102,631
Taken
90,248
58,435
Mitigated
42,418
14,580
Healing
22,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,064
2,431
0
3,261
29,782
15,634
788
3,995
25,787
0
33,404
W
Pele
 
Pele
24,931
5,758
0
6,776
26,054
10,466
2,414
12,845
13,209
0
144,707
L
17,102
6,830
1,070
3,535
16,004
4,177
5,706
197
15,807
58,769
0
W
12,898
6,905
0
1,394
20,698
7,430
2,645
12,876
7,822
0
72,823
W
115
115
0
90
307
60
0
99
208
1,973
0
L
Anubis
Shady4697
Anubis
9,358
884
0
3,002
21,714
7,500
1,179
1,042
20,672
47,666
0
L
Kukulkan
WholeTeamDOT_
Kukulkan
21,117
1,564
0
0
16,098
12,334
824
1,564
14,534
67,169
0
L
Cu Chulainn
XColony 24 8
Cu Chulainn
5,450
667
0
3,712
19,033
18,790
373
369
18,664
0
24,895
W
7,052
1,758
0
2,546
19,611
14,909
966
10,877
8,734
56,751
0
W
Heimdallr
jbumbus
Heimdallr
42,917
25,676
0
12,075
23,578
9,553
4,791
12,633
10,945
0
127,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,519
Gold Earned
67,066
355
Minions Killed
519
0
Camps Cleared
0
2,202,018
Distance Traveled
1,773,072
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,731
434
50
2
0
518,947
2
W
Pele
16,650
617
178
7
0
466,582
4
L
Sol
12,116
449
95
4
0
343,698
1
W
Hou Yi
12,413
460
105
4
0
370,959
2
W
Ra
8,199
304
3
0
0
44,728
0
L
Anubis
11,229
416
67
2
0
384,752
0
L
Kukulkan
11,989
444
93
3
0
485,416
0
L
Cu Chulainn
10,454
387
50
2
0
469,205
0
W
Ymir
13,425
497
87
3
0
422,009
0
W
Heimdallr
16,379
607
146
5
0
468,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role