Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Angelliaume
Kukulkan
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
310W - 290L
1,412 Elo+
Solo
Artemis
Artemis
Lafayette69_
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,504 Elo+
Solo
Kali
Kali
Msene
Kali
Level 70
God Stats
1W - 0L
1,266 SR
Queue Stats
32W - 20L
1,442 Elo+
Solo
Fenrir
Fenrir
lolofail52
Fenrir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,442 Elo+
Solo
Team Averages
Level 107
1,453 SR
1,460 Elo+

VS

Team Averages
Level 119
1,528 SR
1,452 Elo+
Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Devadot
Ganesha
Level 118
God Stats
6W - 7L
1,878 SR
Queue Stats
309W - 315L
1,417 Elo+
Party 1
Cupid
Cupid
Pilaarz
Cupid
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 69L
1,478 Elo+
Party 1
Scylla
Scylla
Tazgol
Scylla
Level 106
God Stats
3W - 7L
1,370 SR
Queue Stats
252W - 240L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
xile30
Hou Yi
Level 145
God Stats
6W - 6L
1,391 SR
Queue Stats
249W - 272L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
1 / 6 / 15
12,707
605
9,190
30,322
37,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Angelliaume
Kukulkan
20
7 / 4 / 9
15,595
743
22,433
17,760
8,760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Lafayette69_
Artemis
20
5 / 8 / 12
13,178
628
21,580
23,890
12,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kali
Msene
Kali
20
4 / 4 / 15
13,687
652
11,000
18,018
8,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
lolofail52
Fenrir
20
6 / 10 / 10
14,365
684
16,606
23,671
15,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
6 / 8 / 15
12,777
608
13,889
22,883
11,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Devadot
Ganesha
20
0 / 1 / 26
12,531
597
9,647
15,154
17,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Pilaarz
Cupid
20
9 / 5 / 17
14,412
686
26,625
20,905
10,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Tazgol
Scylla
20
9 / 4 / 17
13,543
645
29,909
15,003
7,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
xile30
Hou Yi
20
8 / 5 / 15
14,150
674
24,594
19,875
8,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
122
23
Kills
32
32
Deaths
23
61
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
6
15
1.42
L
Da Ji
 
Da Ji
6
8
15
1.69
W
Kukulkan
Angelliaume
Kukulkan
7
4
9
2.88
L
Ganesha
Devadot
Ganesha
0
1
26
13
W
Artemis
Lafayette69_
Artemis
5
8
12
1.38
W
Kali
Msene
Kali
4
4
15
2.88
L
Cupid
Pilaarz
Cupid
9
5
17
3.5
L
Scylla
Tazgol
Scylla
9
4
17
4.38
W
Fenrir
lolofail52
Fenrir
6
10
10
1.1
L
Hou Yi
xile30
Hou Yi
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,809
Damage
104,664
113,661
Taken
93,820
82,826
Mitigated
54,382
33,676
Healing
41,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,190
887
4,345
6,539
30,322
37,609
472
8,121
22,201
17,825
0
L
Da Ji
 
Da Ji
13,889
3,577
3,066
1,913
22,883
11,036
290
6,544
16,339
0
20,279
W
Kukulkan
Angelliaume
Kukulkan
22,433
2,080
2,120
3,776
17,760
8,760
785
7,111
10,649
76,569
0
L
Ganesha
Devadot
Ganesha
9,647
743
3,180
3,459
15,154
17,148
327
3,947
11,207
37,058
0
W
Artemis
Lafayette69_
Artemis
21,580
6,159
2,767
3,182
23,890
12,283
2,119
10,663
13,227
0
36,693
W
Kali
Msene
Kali
11,000
5,026
1,594
4,641
18,018
8,949
1,321
5,664
12,354
0
29,127
L
Cupid
Pilaarz
Cupid
26,625
14,480
9,814
6,272
20,905
10,263
854
7,328
13,577
0
44,579
L
Scylla
Tazgol
Scylla
29,909
802
4,147
2,249
15,003
7,209
508
6,790
8,213
49,955
0
W
Fenrir
lolofail52
Fenrir
16,606
5,529
1,836
2,876
23,671
15,225
742
7,997
15,674
0
24,099
L
Hou Yi
xile30
Hou Yi
24,594
8,014
1,467
5,728
19,875
8,726
1,101
7,014
12,861
0
50,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,532
Gold Earned
67,413
210
Minions Killed
207
0
Camps Cleared
0
1,781,132
Distance Traveled
1,684,526
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,707
605
15
1
0
349,361
0
L
Da Ji
12,777
608
18
1
0
306,532
0
W
Kukulkan
15,595
743
104
5
0
333,566
0
L
Ganesha
12,531
597
0
0
0
322,128
0
W
Artemis
13,178
628
39
2
0
338,263
2
W
Kali
13,687
652
36
2
0
393,302
1
L
Cupid
14,412
686
68
3
0
363,690
1
L
Scylla
13,543
645
52
2
0
350,844
0
W
Fenrir
14,365
684
16
1
0
366,640
2
L
Hou Yi
14,150
674
69
3
0
341,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role