Player Matchup

Jormungandr
Jormungandr
Silver III
 
Jormungandr
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver V
 
Da Ji
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver IV
 
Yemoja
Silver IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
KaMemBE
Anhur
Silver IV
Level 149
God Stats
2W - 2L
1,742 SR
Queue Stats
140W - 146L
1,010 MMR
Solo
Merlin
Merlin
Bronze II
Lathea
Merlin
Bronze II
Level 127
God Stats
6W - 5L
1,493 SR
Queue Stats
65W - 76L
953 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,547 SR
1,293 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,616 SR
1,099 MMR
Xing Tian
Xing Tian
Bronze I
 
Xing Tian
Bronze I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
MegaSmom
Thanatos
Silver IV
Level 147
God Stats
4W - 4L
1,831 SR
Queue Stats
606W - 587L
1,101 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
Shizuoo
Baron Samedi
Bronze II
Level 122
God Stats
4W - 6L
1,743 SR
Queue Stats
149W - 151L
1,013 MMR
Solo
Scylla
Scylla
Silver V
ThisIsTheName
Scylla
Silver V
Level 87
God Stats
53W - 45L
1,509 SR
Queue Stats
168W - 142L
986 MMR
Solo
Medusa
Medusa
Bronze I
evilshig
Medusa
Bronze I
Level 98
God Stats
30W - 26L
1,500 SR
Queue Stats
506W - 463L
897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 0 / 0
3,559
712
705
2,234
1,598
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Da Ji
 
Da Ji
5
1 / 0 / 0
3,345
669
271
2,200
625
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
 
Yemoja
5
0 / 2 / 0
2,809
562
2,369
2,819
727
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
KaMemBE
Anhur
2
0 / 2 / 0
2,518
504
233
1,354
128
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Merlin
Lathea
Merlin
1
0 / 0 / 0
912
182
0
0
0
Bans
HeimdallrKukulkanOdinThorBastet

VS

Bans
AnubisPoseidonHou YiSusanoIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 0 / 4
3,459
692
816
2,201
835
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MegaSmom
Thanatos
6
1 / 0 / 1
3,608
722
867
2,717
690
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Baron Samedi
Shizuoo
Baron Samedi
6
0 / 0 / 0
3,397
679
1,065
1,651
1,261
Magic Focus

Magic Focus

+20
Magical Power

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,384
677
748
977
234
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
evilshig
Medusa
5
3 / 0 / 1
3,661
732
1,733
1,582
457
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
4
4
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Da Ji
 
Da Ji
1
0
0
1
L
Yemoja
 
Yemoja
0
2
0
0
W
Xing Tian
 
Xing Tian
0
0
4
2
L
Anhur
KaMemBE
Anhur
0
2
0
0
L
Merlin
Lathea
Merlin
0
0
0
0
W
Thanatos
MegaSmom
Thanatos
1
0
1
1.5
W
Baron Samedi
Shizuoo
Baron Samedi
0
0
0
0
W
0
1
0
0
W
Medusa
evilshig
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,578
Damage
5,229
8,607
Taken
9,128
3,078
Mitigated
3,477
3,476
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
705
373
0
1,752
2,234
1,598
0
1,065
1,169
15,936
0
L
Da Ji
 
Da Ji
271
46
0
1,006
2,200
625
0
748
1,452
0
7,854
L
Yemoja
 
Yemoja
2,369
513
28
520
2,819
727
0
519
2,300
7,716
0
W
Xing Tian
 
Xing Tian
816
33
0
330
2,201
835
0
883
1,318
7,431
0
L
Anhur
KaMemBE
Anhur
233
88
0
170
1,354
128
0
297
1,057
0
1,708
L
Merlin
Lathea
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
MegaSmom
Thanatos
867
303
0
2,711
2,717
690
0
592
2,125
0
15,771
W
Baron Samedi
Shizuoo
Baron Samedi
1,065
361
0
992
1,651
1,261
0
705
946
14,351
0
W
748
148
0
138
977
234
144
0
977
12,251
0
W
Medusa
evilshig
Medusa
1,733
953
0
529
1,582
457
280
894
688
0
9,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,143
Gold Earned
17,509
69
Minions Killed
115
0
Camps Cleared
0
306,847
Distance Traveled
456,946
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,559
712
40
8
0
75,243
0
L
Da Ji
3,345
669
18
4
0
104,117
0
L
Yemoja
2,809
562
8
2
0
80,569
0
W
Xing Tian
3,459
692
5
1
0
99,187
2
L
Anhur
2,518
504
3
1
0
46,918
0
L
Merlin
912
182
0
0
0
0
0
W
Thanatos
3,608
722
39
8
0
97,024
0
W
Baron Samedi
3,397
679
28
6
0
82,889
0
W
Scylla
3,384
677
21
4
0
82,263
4
W
Medusa
3,661
732
22
4
0
95,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role