Player Matchup

Arachne
Arachne
BigMwan
Arachne
Level 89
God Stats
3W - 1L
1,566 SR
Queue Stats
33W - 9L
1,795 Elo+
Party 1
Set
Set
ChickenCleave
Set
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 67L
1,737 Elo+
Party 1
Fafnir
Fafnir
sxcbbyangel
Fafnir
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
486W - 149L
1,739 Elo+
Party 1
Team Averages
Level 111
1,522 SR
1,757 Elo+

VS

Team Averages
Level 101
1,500 SR
1,406 Elo+
Kumbhakarna
Kumbhakarna
Iconick
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 238L
1,427 Elo+
Party 2
Poseidon
Poseidon
Vesuvia
Poseidon
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 46L
1,363 Elo+
Party 2
Neith
Neith
Wuzetian
Neith
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
194W - 154L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigMwan
Arachne
14
10 / 12 / 9
15,535
706
19,628
26,293
13,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
13 / 5 / 12
17,398
791
19,022
26,594
23,122
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
18
12 / 3 / 13
17,315
787
25,670
26,050
27,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Iconick
Kumbhakarna
14
4 / 9 / 10
13,927
633
12,083
26,162
24,858
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
Vesuvia
Poseidon
14
4 / 12 / 11
14,292
650
11,354
21,246
7,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Wuzetian
Neith
15
10 / 14 / 7
16,077
731
19,717
24,809
8,541
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
35
Kills
18
20
Deaths
35
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigMwan
Arachne
10
12
9
1.21
W
13
5
12
3.8
L
Kumbhakarna
Iconick
Kumbhakarna
4
9
10
1
L
Poseidon
Vesuvia
Poseidon
4
12
11
0.79
L
Neith
Wuzetian
Neith
10
14
7
0.96
W
Fafnir
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,320
Damage
43,154
78,937
Taken
72,217
63,715
Mitigated
41,144
32,769
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigMwan
Arachne
19,628
13,632
0
9,367
26,293
13,058
1,388
8,055
16,317
0
48,559
W
19,022
7,845
0
10,165
26,594
23,122
630
6,441
18,423
0
102,031
L
Kumbhakarna
Iconick
Kumbhakarna
12,083
1,641
0
370
26,162
24,858
0
9,909
16,253
51,940
0
L
Poseidon
Vesuvia
Poseidon
11,354
2,704
0
580
21,246
7,745
0
5,376
15,870
41,119
0
L
Neith
Wuzetian
Neith
19,717
7,587
0
5,465
24,809
8,541
0
10,393
14,416
0
64,298
W
Fafnir
25,670
4,143
186
13,051
26,050
27,535
306
9,739
16,311
65,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,248
Gold Earned
44,296
245
Minions Killed
208
0
Camps Cleared
0
1,053,007
Distance Traveled
920,161
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,535
706
33
2
0
297,161
1
W
Set
17,398
791
132
6
0
374,793
2
L
Kumbhakarna
13,927
633
61
3
0
333,841
15
L
Poseidon
14,292
650
51
2
0
276,208
1
L
Neith
16,077
731
96
4
0
310,112
0
W
Fafnir
17,315
787
80
4
0
381,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role