Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Chewbyyy
Skadi
Level 27
God Stats
0W - 4L
1,511 SR
Queue Stats
2W - 8L
1,142 Elo+
Party 1
Yemoja
Yemoja
Pikalibre
Yemoja
Level 12
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 4L
1,100 Elo+
Party 1
Arachne
Arachne
Psyche04
Arachne
Level 4
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 3L
1,118 Elo+
Party 1
Heimdallr
Heimdallr
varan1700
Heimdallr
Level 25
God Stats
5W - 4L
1,279 SR
Queue Stats
5W - 7L
1,222 Elo+
Solo
Team Averages
Level 25
1,313 SR
1,216 Elo+

VS

Team Averages
Level 14
1,553 SR
1,283 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KINGDION
Thor
Level 10
God Stats
8W - 16L
1,329 SR
Queue Stats
19W - 24L
1,222 Elo+
Solo
Loki
Loki
Serg10Cruz
Loki
Level 20
God Stats
26W - 21L
1,611 SR
Queue Stats
30W - 22L
1,434 Elo+
Solo
Heimdallr
Heimdallr
ileejonyt
Heimdallr
Level 11
God Stats
3W - 0L
1,766 SR
Queue Stats
30W - 23L
1,205 Elo+
Solo
Neith
Neith
redhidra
Neith
Level 7
God Stats
13W - 11L
1,559 SR
Queue Stats
178W - 160L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
13 / 4 / 7
12,592
1,259
20,410
12,440
4,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Chewbyyy
Skadi
17
10 / 3 / 11
12,318
1,232
13,904
8,720
2,629
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Pikalibre
Yemoja
16
0 / 2 / 14
9,502
950
5,442
8,095
8,245
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Psyche04
Arachne
15
0 / 5 / 10
8,786
879
3,976
9,239
2,476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
varan1700
Heimdallr
17
1 / 6 / 17
9,852
985
12,448
10,444
4,111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

217

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
4 / 1 / 10
11,576
1,158
10,075
20,429
26,085
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
16
5 / 10 / 6
10,602
1,060
9,220
16,489
6,930
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 6 / 6
10,183
1,018
9,619
12,116
5,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
ileejonyt
Heimdallr
17
7 / 7 / 9
11,625
1,163
15,758
14,148
7,248
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Neith
redhidra
Neith
12
0 / 0 / 0
7,614
761
0
130
30
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
24
Kills
20
20
Deaths
24
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
13
4
7
4.13
W
Kuzenbo
 
Kuzenbo
4
1
10
9
L
Skadi
Chewbyyy
Skadi
10
3
11
5.17
W
Thor
5
10
6
0.8
L
Yemoja
Pikalibre
Yemoja
0
2
14
3.5
L
Arachne
Psyche04
Arachne
0
5
10
1
W
4
6
6
1.17
W
Heimdallr
ileejonyt
Heimdallr
7
7
9
1.64
W
Neith
redhidra
Neith
0
0
0
0
L
Heimdallr
varan1700
Heimdallr
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,180
Damage
44,672
48,938
Taken
63,312
22,428
Mitigated
45,492
5,987
Healing
1,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
20,410
9,342
918
2,024
12,440
4,967
0
2,920
9,520
0
31,808
W
Kuzenbo
 
Kuzenbo
10,075
4,123
0
1,516
20,429
26,085
0
1,604
18,825
21,222
17
L
Skadi
Chewbyyy
Skadi
13,904
6,644
411
1,150
8,720
2,629
0
1,392
7,328
0
46,946
W
Thor
9,220
1,532
0
0
16,489
6,930
0
2,205
14,284
0
24,522
L
Yemoja
Pikalibre
Yemoja
5,442
761
854
0
8,095
8,245
0
2,669
5,426
29,412
0
L
Arachne
Psyche04
Arachne
3,976
3,244
0
630
9,239
2,476
0
1,365
7,874
0
5,323
W
9,619
3,346
0
0
12,116
5,199
0
384
11,732
0
34,723
W
Heimdallr
ileejonyt
Heimdallr
15,758
5,199
0
0
14,148
7,248
0
1,249
12,899
0
39,307
W
Neith
redhidra
Neith
0
0
0
0
130
30
0
0
130
0
613
L
Heimdallr
varan1700
Heimdallr
12,448
4,229
0
0
10,444
4,111
0
1,721
8,723
0
20,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,050
Gold Earned
51,600
188
Minions Killed
184
5
Camps Cleared
6
881,244
Distance Traveled
870,024
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,592
1,259
17
2
2
227,106
2
W
Kuzenbo
11,576
1,158
24
2
2
244,902
0
L
Skadi
12,318
1,232
99
10
0
203,917
0
W
Thor
10,602
1,060
36
4
0
253,694
0
L
Yemoja
9,502
950
50
5
2
147,766
0
L
Arachne
8,786
879
5
1
1
143,218
0
W
Loki
10,183
1,018
71
7
0
185,311
0
W
Heimdallr
11,625
1,163
52
5
3
177,691
0
W
Neith
7,614
761
1
0
1
8,426
0
L
Heimdallr
9,852
985
17
2
0
159,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role