Player Matchup

Sun Wukong
Sun Wukong
Abithus
Sun Wukong
Level 109
God Stats
5W - 1L
1,662 SR
Queue Stats
35W - 29L
1,659 Elo+
Solo
Heimdallr
Heimdallr
HeUglyBruh
Heimdallr
Level 155
God Stats
11W - 4L
1,605 SR
Queue Stats
114W - 131L
1,473 Elo+
Solo
Kukulkan
Kukulkan
RojasJacobo0
Kukulkan
Level 146
God Stats
69W - 48L
1,601 SR
Queue Stats
417W - 402L
1,663 Elo+
Solo
Geb
Geb
TaylorBrokelt
Geb
Level 155
God Stats
3W - 0L
1,267 SR
Queue Stats
42W - 43L
1,674 Elo+
Solo
Thanatos
Thanatos
WaveShredder2
Thanatos
Level 133
God Stats
23W - 22L
1,715 SR
Queue Stats
341W - 351L
1,575 Elo+
Solo
Team Averages
Level 140
1,570 SR
1,609 Elo+

VS

Team Averages
Level 121
1,441 SR
1,643 Elo+
Aphrodite
Aphrodite
AncilCedeno
Aphrodite
Level 85
God Stats
10W - 17L
1,627 SR
Queue Stats
10W - 18L
1,619 Elo+
Solo
Neith
Neith
DabbedToDeath95
Neith
Level 92
God Stats
4W - 3L
1,407 SR
Queue Stats
33W - 23L
1,642 Elo+
Solo
Ares
Ares
DollaDBill
Ares
Level 154
God Stats
10W - 7L
1,221 SR
Queue Stats
173W - 141L
1,634 Elo+
Party 1
Merlin
Merlin
btwo780
Merlin
Level 147
God Stats
2W - 4L
1,376 SR
Queue Stats
133W - 133L
1,662 Elo+
Party 1
Thanatos
Thanatos
trooper30jhd
Thanatos
Level 129
God Stats
17W - 18L
1,574 SR
Queue Stats
105W - 99L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abithus
Sun Wukong
20
6 / 5 / 18
15,066
942
22,417
25,785
29,303
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
HeUglyBruh
Heimdallr
20
5 / 5 / 21
15,237
952
29,641
17,718
7,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
RojasJacobo0
Kukulkan
20
12 / 5 / 13
17,905
1,119
36,752
13,563
5,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 2 / 27
15,656
979
11,029
26,116
28,796
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
WaveShredder2
Thanatos
20
13 / 5 / 13
16,808
1,051
16,675
18,444
7,620
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AncilCedeno
Aphrodite
20
6 / 10 / 10
15,637
977
20,735
31,935
15,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 6 / 10
15,010
938
15,669
25,369
10,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 3 / 16
16,410
1,026
21,069
24,151
28,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
btwo780
Merlin
20
4 / 6 / 11
15,711
982
24,756
16,820
5,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
trooper30jhd
Thanatos
20
5 / 12 / 7
14,763
923
14,551
25,756
8,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
76
36
Kills
22
22
Deaths
37
92
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Abithus
Sun Wukong
6
5
18
3
L
Aphrodite
AncilCedeno
Aphrodite
6
10
10
1.1
L
4
6
10
1.5
L
3
3
16
3.67
W
Heimdallr
HeUglyBruh
Heimdallr
5
5
21
3.1
W
Kukulkan
RojasJacobo0
Kukulkan
12
5
13
3.7
W
0
2
27
6.75
W
Thanatos
WaveShredder2
Thanatos
13
5
13
3.9
L
Merlin
btwo780
Merlin
4
6
11
1.58
L
Thanatos
trooper30jhd
Thanatos
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,514
Damage
96,780
101,626
Taken
124,031
79,060
Mitigated
69,061
14,807
Healing
40,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Abithus
Sun Wukong
22,417
5,150
0
3,393
25,785
29,303
0
19,469
6,316
0
41,006
L
Aphrodite
AncilCedeno
Aphrodite
20,735
74
14,386
15,421
31,935
15,999
0
12,335
19,598
27,022
0
L
15,669
7,055
0
2,238
25,369
10,533
0
12,384
12,985
0
62,549
L
21,069
267
0
547
24,151
28,273
0
9,620
14,531
39,689
0
W
Heimdallr
HeUglyBruh
Heimdallr
29,641
7,016
0
0
17,718
7,743
0
11,474
6,244
0
59,983
W
Kukulkan
RojasJacobo0
Kukulkan
36,752
1,435
0
0
13,563
5,598
0
8,330
5,233
97,771
0
W
11,029
390
0
355
26,116
28,796
0
15,910
10,206
20,815
0
W
Thanatos
WaveShredder2
Thanatos
16,675
2,047
0
11,059
18,444
7,620
0
11,377
7,067
0
35,042
L
Merlin
btwo780
Merlin
24,756
1,350
0
500
16,820
5,794
0
7,139
9,681
83,002
0
L
Thanatos
trooper30jhd
Thanatos
14,551
4,001
0
7,874
25,756
8,462
0
6,303
19,453
0
31,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,672
Gold Earned
77,531
325
Minions Killed
311
11
Camps Cleared
12
1,532,332
Distance Traveled
1,616,077
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,066
942
38
2
1
293,604
0
L
Aphrodite
15,637
977
26
2
1
327,118
1
L
Neith
15,010
938
120
8
0
300,697
0
L
Ares
16,410
1,026
20
1
2
330,550
4
W
Heimdallr
15,237
952
63
4
1
263,896
0
W
Kukulkan
17,905
1,119
167
10
3
305,657
0
W
Geb
15,656
979
10
1
1
339,104
1
W
Thanatos
16,808
1,051
47
3
5
330,071
2
L
Merlin
15,711
982
108
7
6
288,634
2
L
Thanatos
14,763
923
37
2
3
369,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role