Player Matchup

Hercules
Hercules
Silver II
FreeCrocs
Hercules
Silver II
Level 115
God Stats
0W - 1L
1,291 SR
Queue Stats
25W - 32L
1,926 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Kaoz FGC
Zhong Kui
Diamond II
Level 130
God Stats
15W - 9L
1,980 SR
Queue Stats
69W - 65L
2,124 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
VIII Vendetta
Hun Batz
Platinum III
Level 144
God Stats
10W - 5L
1,836 SR
Queue Stats
79W - 67L
1,751 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,702 SR
1,933 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,676 SR
1,939 MMR
Sylvanus
Sylvanus
Diamond V
Dg x b4sed
Sylvanus
Diamond V
Level 154
God Stats
13W - 12L
1,682 SR
Queue Stats
809W - 784L
1,911 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Synister Vibes
Cu Chulainn
Platinum II
Level 127
God Stats
1W - 2L
1,425 SR
Queue Stats
28W - 25L
1,890 MMR
Party 2
Zeus
Zeus
Platinum II
tha whittler
Zeus
Platinum II
Level 129
God Stats
1W - 0L
1,921 SR
Queue Stats
12W - 9L
2,015 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FreeCrocs
Hercules
14
2 / 4 / 10
14,633
585
15,945
28,831
34,446
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
Kaoz FGC
Zhong Kui
17
9 / 4 / 2
16,094
644
22,385
28,631
24,106
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
VIII Vendetta
Hun Batz
15
5 / 6 / 8
15,756
630
15,928
25,012
28,145
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KukulkanYemojaChaacOdinBacchus

VS

Bans
HeimdallrHou YiKumbhakarnaMedusaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dg x b4sed
Sylvanus
15
4 / 3 / 8
16,139
646
11,797
23,153
28,080
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
Synister Vibes
Cu Chulainn
16
9 / 5 / 5
17,160
686
30,382
30,704
34,074
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 9 / 8
14,707
588
22,293
17,109
6,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
16
Kills
14
14
Deaths
17
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dg x b4sed
Sylvanus
4
3
8
2.67
L
Hercules
FreeCrocs
Hercules
2
4
10
1.75
L
Zhong Kui
Kaoz FGC
Zhong Kui
9
4
2
2.5
W
Cu Chulainn
Synister Vibes
Cu Chulainn
9
5
5
2.3
L
Hun Batz
VIII Vendetta
Hun Batz
5
6
8
1.5
W
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,258
Damage
64,472
82,474
Taken
70,966
86,697
Mitigated
68,564
17,750
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dg x b4sed
Sylvanus
11,797
2,217
5,463
6,089
23,153
28,080
646
7,849
15,304
32,896
0
L
Hercules
FreeCrocs
Hercules
15,945
5,583
0
9,048
28,831
34,446
340
13,777
15,054
0
50,223
L
Zhong Kui
Kaoz FGC
Zhong Kui
22,385
1,457
0
7,232
28,631
24,106
367
12,055
16,576
89,784
0
W
Cu Chulainn
Synister Vibes
Cu Chulainn
30,382
11,645
0
6,497
30,704
34,074
1,670
11,003
19,701
0
85,541
L
Hun Batz
VIII Vendetta
Hun Batz
15,928
3,009
0
1,470
25,012
28,145
438
8,300
16,712
0
57,781
W
22,293
882
0
1,032
17,109
6,410
148
3,581
13,528
79,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
48,006
242
Minions Killed
256
0
Camps Cleared
0
1,368,888
Distance Traveled
1,264,321
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,139
646
29
1
0
413,561
1
L
Hercules
14,633
585
56
2
0
470,130
4
L
Zhong Kui
16,094
644
130
5
0
434,912
0
W
Cu Chulainn
17,160
686
89
4
0
457,758
1
L
Hun Batz
15,756
630
56
2
0
463,846
5
W
Zeus
14,707
588
138
6
0
393,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role