Player Matchup

Janus
Janus
Kleck781
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,161 Elo+
Party 1
Merlin
Merlin
aundre0303
Merlin
Level 14
God Stats
21W - 25L
1,355 SR
Queue Stats
80W - 96L
1,137 Elo+
Party 1
King Arthur
King Arthur
chazmazz22
King Arthur
Level 16
God Stats
3W - 5L
1,537 SR
Queue Stats
66W - 86L
1,178 Elo+
Party 1
Team Averages
Level 16
1,464 SR
1,158 Elo+

VS

Team Averages
Level 23
1,459 SR
1,368 Elo+
Apollo
Apollo
DarthCharlieHD
Apollo
Level 18
God Stats
22W - 22L
1,293 SR
Queue Stats
120W - 126L
1,233 Elo+
Solo
Xing Tian
Xing Tian
blooper111
Xing Tian
Level 44
God Stats
15W - 11L
1,584 SR
Queue Stats
145W - 157L
1,363 Elo+
Party 2
Ra
Ra
sharkfinn233119
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kleck781
Janus
14
5 / 12 / 6
14,108
641
9,672
16,457
4,493
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
aundre0303
Merlin
14
6 / 3 / 7
13,400
609
11,614
9,869
3,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
chazmazz22
King Arthur
12
7 / 8 / 6
13,082
595
11,962
22,973
23,629
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 4 / 5
15,513
705
24,279
12,668
5,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
blooper111
Xing Tian
14
10 / 3 / 6
15,773
717
12,543
21,225
21,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 11 / 10
12,229
556
5,670
15,079
4,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
18
Kills
23
23
Deaths
18
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
13
4
5
3.88
L
Janus
Kleck781
Janus
5
12
6
0.67
L
Merlin
aundre0303
Merlin
6
3
7
3.17
W
Xing Tian
blooper111
Xing Tian
10
3
6
4.33
L
King Arthur
chazmazz22
King Arthur
7
8
6
1.25
W
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
42,492
49,299
Taken
48,972
31,146
Mitigated
31,824
5,502
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,279
15,808
0
80
12,668
5,427
2,096
3,351
9,317
0
70,665
L
Janus
Kleck781
Janus
9,672
1,932
0
0
16,457
4,493
0
8,330
8,127
35,677
0
L
Merlin
aundre0303
Merlin
11,614
855
0
1,482
9,869
3,024
0
4,150
5,719
50,748
0
W
Xing Tian
blooper111
Xing Tian
12,543
1,150
0
730
21,225
21,566
40
8,988
12,237
28,575
0
L
King Arthur
chazmazz22
King Arthur
11,962
2,088
0
4,020
22,973
23,629
0
5,741
17,232
0
26,283
W
5,670
1,146
333
2,342
15,079
4,831
362
9,015
6,064
32,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
43,515
139
Minions Killed
178
0
Camps Cleared
0
1,025,156
Distance Traveled
1,084,863
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,513
705
98
4
0
359,145
0
L
Janus
14,108
641
48
2
0
321,669
0
L
Merlin
13,400
609
70
3
0
368,144
0
W
Xing Tian
15,773
717
26
1
0
379,104
1
L
King Arthur
13,082
595
21
1
0
335,343
7
W
Ra
12,229
556
54
2
0
346,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role