Player Matchup

Odin
Odin
Diamond V
Baron Kit
Odin
Diamond V
Level 160
God Stats
1W - 0L
1,603 SR
Queue Stats
9W - 4L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Fat Stink Ape
Guan Yu
Bronze III
Level 128
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Scylla
Scylla
Platinum II
au Weagle
Scylla
Platinum II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,597 SR
1,500 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,835 SR
1,959 MMR
Cu Chulainn
Cu Chulainn
Platinum V
FiredDiego
Cu Chulainn
Platinum V
Level 89
God Stats
10W - 11L
1,701 SR
Queue Stats
23W - 19L
1,839 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
Wardobb
Kumbhakarna
Platinum III
Level 128
God Stats
1W - 1L
1,549 SR
Queue Stats
26W - 19L
2,013 MMR
Party 1
Anubis
Anubis
Platinum III
Yamai3
Anubis
Platinum III
Level 146
God Stats
1W - 1L
2,255 SR
Queue Stats
27W - 19L
2,025 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
7 / 1 / 10
17,234
638
18,757
22,995
18,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
16
4 / 7 / 15
16,541
613
16,289
29,879
37,197
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
au Weagle
Scylla
19
7 / 4 / 10
17,822
660
31,326
17,428
5,382
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
UllrHeimdallrGebKukulkanBastet

VS

Bans
YemojaSusanoHerculesHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FiredDiego
Cu Chulainn
15
8 / 2 / 3
16,018
593
21,368
25,805
37,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
Wardobb
Kumbhakarna
14
0 / 6 / 12
15,663
580
8,707
31,875
45,985
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Yamai3
Anubis
16
4 / 11 / 7
16,145
598
21,087
20,958
12,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
18
Kills
12
12
Deaths
19
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Odin
7
1
10
12
W
Guan Yu
4
7
15
1.64
L
Cu Chulainn
FiredDiego
Cu Chulainn
8
2
3
4.75
L
Kumbhakarna
Wardobb
Kumbhakarna
0
6
12
1
L
Anubis
Yamai3
Anubis
4
11
7
0.68
W
Scylla
au Weagle
Scylla
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,372
Damage
51,162
70,302
Taken
78,638
61,405
Mitigated
95,398
23,771
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
18,757
5,434
0
3,326
22,995
18,826
1,086
10,051
12,944
1,329
61,486
W
Guan Yu
16,289
2,691
6,231
10,133
29,879
37,197
637
11,455
18,424
0
45,703
L
Cu Chulainn
FiredDiego
Cu Chulainn
21,368
7,830
0
4,813
25,805
37,007
433
10,944
14,861
0
62,570
L
Kumbhakarna
Wardobb
Kumbhakarna
8,707
925
0
4,924
31,875
45,985
502
14,442
17,433
31,513
0
L
Anubis
Yamai3
Anubis
21,087
1,428
0
6,197
20,958
12,406
255
7,336
13,622
111,920
0
W
Scylla
au Weagle
Scylla
31,326
4,349
0
4,081
17,428
5,382
1,605
9,466
7,962
143,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,597
Gold Earned
47,826
297
Minions Killed
287
0
Camps Cleared
0
1,560,007
Distance Traveled
1,347,585
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,234
638
72
3
0
542,418
2
W
Guan Yu
16,541
613
43
2
0
520,738
0
L
Cu Chulainn
16,018
593
89
3
0
516,044
6
L
Kumbhakarna
15,663
580
27
1
0
467,195
7
L
Anubis
16,145
598
171
6
0
364,346
2
W
Scylla
17,822
660
182
7
0
496,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role