Player Matchup

Kukulkan
Kukulkan
Jerden-River
Kukulkan
Level 13
God Stats
4W - 5L
1,726 SR
Queue Stats
70W - 61L
1,619 Elo+
Party 1
King Arthur
King Arthur
pain566882
King Arthur
Level 23
God Stats
0W - 2L
1,309 SR
Queue Stats
9W - 7L
1,619 Elo+
Party 1
Pele
Pele
xNuttrButtr
Pele
Level 86
God Stats
20W - 12L
1,686 SR
Queue Stats
116W - 109L
1,598 Elo+
Party 1
Team Averages
Level 41
1,574 SR
1,612 Elo+

VS

Team Averages
Level 73
1,680 SR
1,774 Elo+
Artemis
Artemis
 
Artemis
Level 27
God Stats
3W - 0L
1,728 SR
Queue Stats
131W - 53L
1,782 Elo+
Party 2
Terra
Terra
BubblousQuill47
Terra
Level 105
God Stats
25W - 9L
1,675 SR
Queue Stats
311W - 218L
1,758 Elo+
Party 2
Zhong Kui
Zhong Kui
hcjohansen
Zhong Kui
Level 88
God Stats
5W - 2L
1,639 SR
Queue Stats
270W - 177L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jerden-River
Kukulkan
14
3 / 7 / 5
12,436
655
10,520
12,555
4,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
pain566882
King Arthur
12
3 / 6 / 5
11,893
626
12,197
18,140
17,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 11 / 4
13,064
688
17,813
21,368
6,796
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 5 / 6
11,846
623
10,218
10,033
3,968
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 3 / 9
13,747
724
12,429
18,672
23,344
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
hcjohansen
Zhong Kui
17
14 / 4 / 5
15,009
790
22,214
23,709
13,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
12
Kills
24
24
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
5
6
1.4
W
6
3
9
3.5
L
Kukulkan
Jerden-River
Kukulkan
3
7
5
0.79
W
Zhong Kui
hcjohansen
Zhong Kui
14
4
5
4.13
L
King Arthur
pain566882
King Arthur
3
6
5
0.92
L
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,530
Damage
44,861
52,063
Taken
52,414
28,410
Mitigated
41,124
12,617
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,218
5,988
0
1,211
10,033
3,968
0
1,514
8,519
0
34,769
W
12,429
1,644
2,288
4,757
18,672
23,344
581
5,303
13,369
41,176
0
L
Kukulkan
Jerden-River
Kukulkan
10,520
1,670
0
2,690
12,555
4,405
389
10,409
2,146
52,892
0
W
Zhong Kui
hcjohansen
Zhong Kui
22,214
1,457
0
12,851
23,709
13,812
2,282
3,928
19,781
84,059
0
L
King Arthur
pain566882
King Arthur
12,197
3,343
0
4,891
18,140
17,209
0
8,739
9,401
0
31,346
L
17,813
6,268
0
5,036
21,368
6,796
956
15,520
5,848
0
55,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
40,602
197
Minions Killed
211
0
Camps Cleared
0
963,355
Distance Traveled
999,742
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,846
623
50
3
0
319,390
5
W
Terra
13,747
724
42
2
0
362,318
5
L
Kukulkan
12,436
655
97
5
0
299,742
5
W
Zhong Kui
15,009
790
119
6
0
318,034
1
L
King Arthur
11,893
626
26
1
0
333,931
7
L
Pele
13,064
688
74
4
0
329,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role