Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Henrynorka
Cerberus
Level 17
God Stats
12W - 9L
1,702 SR
Queue Stats
938W - 900L
1,627 Elo+
Party 1
Olorun
Olorun
Jashper
Olorun
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
221W - 183L
1,603 Elo+
Party 1
Tyr
Tyr
Skeltar22
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,706 Elo+
Party 1
Achilles
Achilles
Tuner20
Achilles
Level 128
God Stats
7W - 7L
1,741 SR
Queue Stats
322W - 299L
1,655 Elo+
Party 1
Team Averages
Level 76
1,588 SR
1,618 Elo+

VS

Team Averages
Level 67
1,520 SR
1,580 Elo+
Set
Set
 
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Thoth
Thoth
Korlop
Thoth
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,669 Elo+
Party 2
Cerberus
Cerberus
Senilla
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,669 Elo+
Party 2
Rama
Rama
kikboxser
Rama
Level 122
God Stats
2W - 2L
1,814 SR
Queue Stats
172W - 166L
1,522 Elo+
Solo
Achilles
Achilles
timethee_
Achilles
Level 156
God Stats
8W - 4L
1,285 SR
Queue Stats
270W - 265L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
12 / 2 / 14
14,776
778
20,503
15,104
7,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
Henrynorka
Cerberus
20
2 / 2 / 22
12,205
642
8,304
24,415
32,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Jashper
Olorun
20
6 / 3 / 16
12,542
660
22,497
20,765
9,732
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 6 / 13
11,723
617
12,850
20,052
13,765
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Tuner20
Achilles
20
6 / 2 / 17
12,426
654
21,240
27,190
36,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 11 / 6
9,065
477
4,467
20,439
9,982
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
Korlop
Thoth
20
6 / 5 / 8
12,632
665
42,146
13,166
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Senilla
Cerberus
18
0 / 6 / 13
11,314
595
9,945
23,659
24,019
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
19
3 / 4 / 8
11,148
587
18,357
15,387
6,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
timethee_
Achilles
20
6 / 4 / 7
12,057
635
19,429
18,847
25,401
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
30
Kills
15
15
Deaths
30
82
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
2
14
9.5
L
Set
 
Set
0
11
6
0.27
W
Cerberus
Henrynorka
Cerberus
2
2
22
6.5
W
Olorun
Jashper
Olorun
6
3
16
4.67
L
Thoth
Korlop
Thoth
6
5
8
2
L
Cerberus
Senilla
Cerberus
0
6
13
1.08
W
4
6
13
1.75
W
Achilles
Tuner20
Achilles
6
2
17
7.25
L
Rama
3
4
8
1.75
L
Achilles
timethee_
Achilles
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,394
Damage
94,344
107,526
Taken
91,498
99,323
Mitigated
71,916
68,534
Healing
26,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,503
13,571
2,718
4,138
15,104
7,359
4,275
7,824
7,280
0
81,595
L
Set
 
Set
4,467
1,536
0
474
20,439
9,982
0
8,525
11,914
0
8,615
W
Cerberus
Henrynorka
Cerberus
8,304
972
3,698
5,264
24,415
32,085
0
12,096
12,319
19,620
0
W
Olorun
Jashper
Olorun
22,497
10,497
15,211
10,986
20,765
9,732
697
12,654
8,111
40,275
0
L
Thoth
Korlop
Thoth
42,146
590
3,129
2,905
13,166
5,728
204
2,756
10,410
74,011
0
L
Cerberus
Senilla
Cerberus
9,945
377
0
4,440
23,659
24,019
0
8,578
15,081
21,338
0
W
12,850
564
792
6,086
20,052
13,765
862
7,578
12,474
0
21,369
W
Achilles
Tuner20
Achilles
21,240
4,937
6,584
13,057
27,190
36,382
467
12,271
14,919
0
28,120
L
Rama
18,357
13,466
4,685
6,184
15,387
6,786
880
3,492
11,895
0
42,486
L
Achilles
timethee_
Achilles
19,429
1,831
575
4,156
18,847
25,401
0
7,450
11,397
332
32,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,672
Gold Earned
56,216
224
Minions Killed
198
0
Camps Cleared
0
1,720,292
Distance Traveled
1,521,185
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,776
778
137
7
0
309,027
0
L
Set
9,065
477
10
1
0
243,228
1
W
Cerberus
12,205
642
36
2
0
364,090
0
W
Olorun
12,542
660
33
2
0
345,064
0
L
Thoth
12,632
665
63
3
0
341,530
0
L
Cerberus
11,314
595
38
2
0
329,752
0
W
Tyr
11,723
617
11
1
0
308,991
1
W
Achilles
12,426
654
7
0
0
393,120
0
L
Rama
11,148
587
59
3
0
270,879
1
L
Achilles
12,057
635
28
1
0
335,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role