Player Matchup

Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Diamond III
RaViA aDriaNo
Susano
Diamond III
Level 160
God Stats
8W - 6L
1,713 SR
Queue Stats
127W - 116L
2,302 MMR
Solo
Sylvanus
Sylvanus
Masters
Revolked
Sylvanus
Masters
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 88L
2,254 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Soul Zeit
Sun Wukong
Diamond III
Level 149
God Stats
10W - 10L
1,729 SR
Queue Stats
165W - 167L
2,280 MMR
Party 2
Discordia
Discordia
Diamond II
Tha Streets
Discordia
Diamond II
Level 152
God Stats
0W - 3L
1,635 SR
Queue Stats
142W - 144L
2,271 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,615 SR
2,121 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,685 SR
2,288 MMR
Mercury
Mercury
Diamond I
JaAB97
Mercury
Diamond I
Level 148
God Stats
29W - 28L
1,985 SR
Queue Stats
530W - 530L
2,241 MMR
Solo
Thor
Thor
Diamond II
Join my Musical
Thor
Diamond II
Level 155
God Stats
3W - 0L
1,800 SR
Queue Stats
99W - 86L
2,335 MMR
Party 1
Chiron
Chiron
Diamond I
S1LLy-
Chiron
Diamond I
Level 158
God Stats
22W - 17L
1,850 SR
Queue Stats
486W - 497L
2,240 MMR
Solo
Merlin
Merlin
Masters
Snowytho
Merlin
Masters
Level 157
God Stats
4W - 1L
1,676 SR
Queue Stats
65W - 57L
2,403 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
silverlee39
Xing Tian
Diamond V
Level 136
God Stats
3W - 1L
1,113 SR
Queue Stats
62W - 60L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
5 / 14 / 11
17,873
483
21,330
39,294
19,986
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 10 / 8
19,934
539
23,799
31,368
19,254
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Revolked
Sylvanus
20
4 / 7 / 13
17,580
475
22,778
45,506
67,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Soul Zeit
Sun Wukong
20
6 / 9 / 7
18,188
492
35,259
43,400
69,061
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Tha Streets
Discordia
20
6 / 6 / 7
18,158
491
33,764
22,426
12,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeimdallrOdinKukulkanYemojaBastet

VS

Bans
Hun BatzGebJing WeiThe MorriganKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JaAB97
Mercury
20
10 / 8 / 12
21,173
572
27,161
32,489
16,164
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 12
20,020
541
24,909
34,564
46,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
S1LLy-
Chiron
20
9 / 7 / 10
21,864
591
31,622
35,662
16,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Snowytho
Merlin
20
9 / 4 / 15
21,882
591
44,541
31,854
15,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
silverlee39
Xing Tian
20
10 / 6 / 11
19,542
528
21,106
42,796
63,873
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
106
29
Kills
46
46
Deaths
29
46
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
14
11
0.75
W
Mercury
JaAB97
Mercury
10
8
12
2
W
8
4
12
3.5
L
8
10
8
1.2
L
Sylvanus
Revolked
Sylvanus
4
7
13
1.5
W
Chiron
S1LLy-
Chiron
9
7
10
2
W
Merlin
Snowytho
Merlin
9
4
15
4.13
L
Sun Wukong
Soul Zeit
Sun Wukong
6
9
7
1.06
L
Discordia
Tha Streets
Discordia
6
6
7
1.58
W
Xing Tian
silverlee39
Xing Tian
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,930
Damage
149,339
181,994
Taken
177,365
187,837
Mitigated
157,751
63,510
Healing
54,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
21,330
16,348
0
10,568
39,294
19,986
1,734
10,693
28,601
0
152,769
W
Mercury
JaAB97
Mercury
27,161
15,650
0
8,322
32,489
16,164
61
8,326
24,163
0
191,773
W
24,909
7,547
0
6,794
34,564
46,173
2,573
9,800
24,764
0
125,235
L
23,799
3,914
0
8,468
31,368
19,254
622
10,556
20,812
0
148,307
L
Sylvanus
Revolked
Sylvanus
22,778
3,448
9,336
15,833
45,506
67,342
0
20,742
24,764
60,214
0
W
Chiron
S1LLy-
Chiron
31,622
17,181
2,372
18,602
35,662
16,334
9,303
10,234
25,405
0
197,799
W
Merlin
Snowytho
Merlin
44,541
1,328
1,847
9,865
31,854
15,207
729
11,717
20,137
201,219
0
L
Sun Wukong
Soul Zeit
Sun Wukong
35,259
6,494
0
13,632
43,400
69,061
119
16,249
27,151
0
129,210
L
Discordia
Tha Streets
Discordia
33,764
1,949
872
4,801
22,426
12,194
0
9,407
13,019
157,571
0
W
Xing Tian
silverlee39
Xing Tian
21,106
1,116
0
6,449
42,796
63,873
452
19,327
23,469
64,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,733
Gold Earned
104,481
885
Minions Killed
991
0
Camps Cleared
0
3,252,287
Distance Traveled
3,440,028
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
17,873
483
197
5
0
609,325
8
W
Mercury
21,173
572
213
6
0
756,646
9
W
Thor
20,020
541
179
5
0
637,830
3
L
Susano
19,934
539
225
6
0
698,018
8
L
Sylvanus
17,580
475
61
2
0
620,614
11
W
Chiron
21,864
591
279
8
0
660,708
7
W
Merlin
21,882
591
260
7
0
679,050
9
L
Sun Wukong
18,188
492
170
5
0
662,523
3
L
Discordia
18,158
491
232
6
0
661,807
3
W
Xing Tian
19,542
528
60
2
0
705,794
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role