Player Matchup

Osiris
Osiris
Gold IV
PostVoloney
Osiris
Gold IV
Level 88
God Stats
0W - 1L
1,543 SR
Queue Stats
28W - 22L
1,650 MMR
Party 1
Poseidon
Poseidon
Gold I
bubba_kid1
Poseidon
Gold I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,789 MMR
Party 1
Jing Wei
Jing Wei
Gold III
n0va22334
Jing Wei
Gold III
Level 116
God Stats
0W - 1L
1,330 SR
Queue Stats
26W - 25L
1,673 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,458 SR
1,704 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,618 SR
1,689 MMR
Neith
Neith
Gold II
KingTrigga1234
Neith
Gold II
Level 119
God Stats
494W - 553L
1,547 SR
Queue Stats
643W - 742L
1,570 MMR
Party 2
Ah Puch
Ah Puch
Platinum V
KrazedMan
Ah Puch
Platinum V
Level 143
God Stats
9W - 6L
1,500 SR
Queue Stats
256W - 280L
1,585 MMR
Party 2
Sobek
Sobek
Gold V
Punctionss
Sobek
Gold V
Level 104
God Stats
101W - 57L
1,809 SR
Queue Stats
198W - 251L
1,912 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
5 / 6 / 5
14,156
708
10,751
21,470
26,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
bubba_kid1
Poseidon
14
3 / 8 / 5
12,791
640
11,790
18,257
7,789
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
n0va22334
Jing Wei
14
5 / 7 / 7
13,821
691
16,549
19,993
7,790
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KukulkanChaacHeimdallrKumbhakarnaMerlin

VS

Bans
PersephoneAwilixAresAh Muzen CabXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 7
14,886
744
19,489
14,035
6,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
KrazedMan
Ah Puch
14
2 / 6 / 12
12,760
638
15,499
14,762
5,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
14
7 / 5 / 12
15,147
757
14,144
29,940
37,120
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
13
Kills
21
21
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
12
3
7
5.17
W
Ah Puch
KrazedMan
Ah Puch
2
6
12
1.33
L
Osiris
5
6
5
1.25
W
Sobek
7
5
12
2.6
L
Poseidon
bubba_kid1
Poseidon
3
8
5
0.69
L
Jing Wei
n0va22334
Jing Wei
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,090
Damage
49,132
59,720
Taken
58,737
41,976
Mitigated
48,897
10,725
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,489
8,842
325
5,640
14,035
6,362
3,194
2,745
11,290
0
63,421
W
Ah Puch
KrazedMan
Ah Puch
15,499
694
0
3,438
14,762
5,415
333
2,334
12,428
80,128
0
L
Osiris
10,751
3,780
0
3,888
21,470
26,397
648
10,626
10,844
0
58,787
W
Sobek
14,144
822
1,016
8,164
29,940
37,120
0
6,780
23,160
29,965
0
L
Poseidon
bubba_kid1
Poseidon
11,790
1,381
0
4,964
18,257
7,789
616
10,390
7,867
48,005
0
L
Jing Wei
n0va22334
Jing Wei
16,549
12,647
0
1,873
19,993
7,790
2,263
8,685
11,308
0
51,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
42,793
266
Minions Killed
224
0
Camps Cleared
0
1,072,150
Distance Traveled
1,066,090
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,886
744
88
4
0
329,783
0
W
Ah Puch
12,760
638
108
5
0
348,059
5
L
Osiris
14,156
708
91
5
0
373,904
5
W
Sobek
15,147
757
28
1
0
388,248
1
L
Poseidon
12,791
640
97
5
0
334,989
3
L
Jing Wei
13,821
691
78
4
0
363,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role