Player Matchup

Achilles
Achilles
Casta328
Achilles
Level 140
God Stats
6W - 5L
1,723 SR
Queue Stats
394W - 364L
1,613 Elo+
Solo
Merlin
Merlin
EnLiL2215
Merlin
Level 105
God Stats
0W - 1L
1,659 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
OG_Fail_5
Yemoja
Level 83
God Stats
10W - 6L
1,657 SR
Queue Stats
364W - 331L
1,518 Elo+
Party 2
Awilix
Awilix
RubenDaaGOD
Awilix
Level 117
God Stats
7W - 6L
1,293 SR
Queue Stats
594W - 533L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
sorin_thevampire
Heimdallr
Level 127
God Stats
14W - 9L
1,214 SR
Queue Stats
240W - 218L
1,418 Elo+
Solo
Team Averages
Level 114
1,509 SR
1,523 Elo+

VS

Team Averages
Level 117
1,567 SR
1,586 Elo+
Chang'e
Chang'e
CryptoNight24
Chang'e
Level 141
God Stats
14W - 11L
1,615 SR
Queue Stats
522W - 455L
1,561 Elo+
Solo
Izanami
Izanami
ItsJayMan109
Izanami
Level 73
God Stats
11W - 5L
1,722 SR
Queue Stats
258W - 222L
1,589 Elo+
Solo
Mercury
Mercury
MrTdo9
Mercury
Level 141
God Stats
6W - 7L
1,500 SR
Queue Stats
215W - 197L
1,642 Elo+
Party 1
Chaac
Chaac
Stereo
Chaac
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,522 Elo+
Party 1
Ganesha
Ganesha
xI Re7VaGadE lx
Ganesha
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 181L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Casta328
Achilles
18
3 / 7 / 3
12,253
471
16,932
27,818
40,203
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
EnLiL2215
Merlin
17
1 / 12 / 1
11,119
428
14,076
20,778
7,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
OG_Fail_5
Yemoja
19
6 / 7 / 10
13,566
522
20,922
23,733
22,950
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
19
4 / 9 / 5
13,188
507
14,012
22,486
8,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
19
6 / 8 / 5
13,363
514
18,249
18,107
7,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
17 / 2 / 13
15,596
600
31,818
27,073
12,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
ItsJayMan109
Izanami
20
9 / 3 / 8
15,590
600
17,119
15,973
6,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
MrTdo9
Mercury
20
10 / 5 / 12
15,196
584
13,619
21,388
9,996
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Stereo
Chaac
20
7 / 4 / 12
14,850
571
21,984
24,659
22,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
0 / 6 / 20
13,701
527
10,070
22,653
21,375
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
108
20
Kills
43
43
Deaths
20
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Achilles
Casta328
Achilles
3
7
3
0.64
W
Chang'e
17
2
13
11.75
L
Merlin
EnLiL2215
Merlin
1
12
1
0.13
W
Izanami
ItsJayMan109
Izanami
9
3
8
4.33
W
Mercury
MrTdo9
Mercury
10
5
12
3.2
L
Yemoja
OG_Fail_5
Yemoja
6
7
10
1.57
L
Awilix
4
9
5
0.72
W
Chaac
Stereo
Chaac
7
4
12
3.25
L
Heimdallr
6
8
5
1.06
W
0
6
20
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,191
Damage
94,610
112,922
Taken
111,746
86,628
Mitigated
73,019
26,413
Healing
41,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Casta328
Achilles
16,932
7,904
0
9,810
27,818
40,203
623
6,012
21,806
0
77,515
W
Chang'e
31,818
3,648
4,732
11,862
27,073
12,235
353
7,315
19,758
86,037
0
L
Merlin
EnLiL2215
Merlin
14,076
193
298
4,239
20,778
7,276
3,170
8,706
12,072
78,859
0
W
Izanami
ItsJayMan109
Izanami
17,119
10,778
0
2,550
15,973
6,538
6,877
7,264
8,709
0
125,114
W
Mercury
MrTdo9
Mercury
13,619
6,556
0
4,659
21,388
9,996
136
6,224
15,164
0
97,367
L
Yemoja
OG_Fail_5
Yemoja
20,922
3,190
3,383
3,547
23,733
22,950
0
11,709
12,024
67,741
0
L
Awilix
14,012
6,352
0
3,096
22,486
8,614
1,802
8,963
13,523
0
100,266
W
Chaac
Stereo
Chaac
21,984
5,319
0
11,041
24,659
22,875
1,113
4,877
19,782
1,160
90,483
L
Heimdallr
18,249
9,356
0
2,040
18,107
7,585
428
7,100
11,007
0
88,678
W
10,070
1,534
1,009
5,318
22,653
21,375
415
9,708
12,945
51,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,489
Gold Earned
74,933
619
Minions Killed
625
0
Camps Cleared
0
1,981,602
Distance Traveled
2,425,141
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,253
471
119
5
0
409,805
8
W
Chang'e
15,596
600
106
4
0
468,803
2
L
Merlin
11,119
428
125
5
0
359,696
0
W
Izanami
15,590
600
230
9
0
516,558
0
W
Mercury
15,196
584
124
5
0
516,939
4
L
Yemoja
13,566
522
79
3
0
383,521
7
L
Awilix
13,188
507
150
6
0
463,784
3
W
Chaac
14,850
571
131
5
0
459,510
4
L
Heimdallr
13,363
514
146
6
0
364,796
1
W
Ganesha
13,701
527
34
1
0
463,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role