Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sanyra
Cu Chulainn
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
93W - 63L
1,587 Elo+
Party 2
Hades
Hades
TammDrowned
Hades
Level 26
God Stats
30W - 6L
1,834 SR
Queue Stats
78W - 44L
1,610 Elo+
Party 2
Team Averages
Level 73
1,683 SR
1,566 Elo+

VS

Team Averages
Level 38
1,608 SR
1,635 Elo+
Baron Samedi
Baron Samedi
Creepy54
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 32L
1,709 Elo+
Party 1
Kumbhakarna
Kumbhakarna
oskar4485
Kumbhakarna
Level 66
God Stats
1W - 1L
1,823 SR
Queue Stats
75W - 62L
1,708 Elo+
Party 1
Fenrir
Fenrir
vladimir444
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
12 / 6 / 16
12,157
868
17,189
13,302
7,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Sanyra
Cu Chulainn
13
6 / 5 / 17
10,932
781
12,633
15,485
13,372
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
13 / 3 / 15
12,189
871
18,131
12,964
8,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Creepy54
Baron Samedi
12
4 / 10 / 6
10,195
728
10,080
15,267
8,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
oskar4485
Kumbhakarna
12
3 / 8 / 7
10,758
768
6,647
21,959
19,663
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
11
6 / 13 / 4
10,967
783
8,755
18,191
7,667
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
31
Kills
13
14
Deaths
31
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
6
16
3.33
L
Baron Samedi
Creepy54
Baron Samedi
4
10
6
0.7
W
Cu Chulainn
Sanyra
Cu Chulainn
6
5
17
2.9
W
13
3
15
6.83
L
Kumbhakarna
oskar4485
Kumbhakarna
3
8
7
0.81
L
Fenrir
6
13
4
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
25,482
41,751
Taken
55,417
29,038
Mitigated
35,667
15,304
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,189
5,901
0
3,307
13,302
7,169
1,008
6,348
6,954
0
29,666
L
Baron Samedi
Creepy54
Baron Samedi
10,080
1,777
1,040
1,382
15,267
8,337
214
4,232
11,035
33,873
0
W
Cu Chulainn
Sanyra
Cu Chulainn
12,633
3,927
1,056
4,646
15,485
13,372
718
4,135
11,350
0
34,080
W
18,131
1,949
776
5,519
12,964
8,497
1,144
6,270
6,694
51,299
0
L
Kumbhakarna
oskar4485
Kumbhakarna
6,647
1,416
0
2,184
21,959
19,663
229
8,701
13,258
23,098
0
L
Fenrir
8,755
2,795
0
1,609
18,191
7,667
185
5,222
12,969
0
21,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
31,920
145
Minions Killed
110
0
Camps Cleared
0
709,028
Distance Traveled
647,635
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,157
868
29
2
0
225,419
0
L
Baron Samedi
10,195
728
56
4
0
190,771
1
W
Cu Chulainn
10,932
781
40
3
0
248,286
1
W
Hades
12,189
871
76
5
0
235,323
4
L
Kumbhakarna
10,758
768
29
2
0
247,342
0
L
Fenrir
10,967
783
25
2
0
209,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role