Player Matchup

Yemoja
Yemoja
MOSER__II
Yemoja
Level 18
God Stats
5W - 2L
1,356 SR
Queue Stats
19W - 23L
1,275 Elo+
Party 1
Serqet
Serqet
RamonaSarue
Serqet
Level 22
God Stats
1W - 0L
1,720 SR
Queue Stats
2W - 1L
1,234 Elo+
Party 1
Anhur
Anhur
slimmm300
Anhur
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 276L
1,186 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,232 Elo+

VS

Team Averages
Level 10
1,368 SR
1,079 Elo+
Susano
Susano
GrandDuelistt
Susano
Level 7
God Stats
2W - 8L
1,401 SR
Queue Stats
18W - 23L
1,064 Elo+
Solo
Agni
Agni
I2umpy
Agni
Level 7
God Stats
0W - 5L
1,203 SR
Queue Stats
3W - 7L
1,087 Elo+
Party 2
Ullr
Ullr
OmarGaymer
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MOSER__II
Yemoja
11
1 / 0 / 6
10,060
671
7,856
7,153
5,581
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
11
3 / 2 / 4
9,928
662
6,567
12,873
4,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
slimmm300
Anhur
13
8 / 3 / 3
10,900
727
13,211
11,551
3,711
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
9,137
609
6,203
8,873
6,327
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
I2umpy
Agni
11
1 / 4 / 3
8,984
599
7,821
13,306
2,681
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

9
0 / 7 / 4
8,390
559
6,608
12,934
2,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
4
5
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Agni
I2umpy
Agni
1
4
3
0.63
W
Yemoja
MOSER__II
Yemoja
1
0
6
4
L
0
7
4
0.29
W
Serqet
3
2
4
2.5
W
Anhur
slimmm300
Anhur
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,634
Damage
20,632
31,577
Taken
35,113
13,800
Mitigated
11,510
10,478
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,203
2,035
0
1,563
8,873
6,327
0
2,448
6,323
0
14,140
L
Agni
I2umpy
Agni
7,821
713
0
1,717
13,306
2,681
497
2,523
10,783
31,876
0
W
Yemoja
MOSER__II
Yemoja
7,856
865
3,629
902
7,153
5,581
186
2,280
4,873
27,590
0
L
6,608
2,964
0
1,203
12,934
2,502
343
2,885
9,495
0
20,629
W
Serqet
6,567
1,887
0
4,175
12,873
4,508
0
1,747
11,126
0
38,661
W
Anhur
slimmm300
Anhur
13,211
8,466
0
1,772
11,551
3,711
2,096
3,926
7,625
0
41,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
26,511
162
Minions Killed
108
0
Camps Cleared
0
757,748
Distance Traveled
718,354
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,137
609
18
1
0
258,778
1
L
Agni
8,984
599
59
4
0
242,632
0
W
Yemoja
10,060
671
36
2
0
232,478
3
L
Ullr
8,390
559
31
2
0
216,944
0
W
Serqet
9,928
662
60
4
0
284,635
4
W
Anhur
10,900
727
66
4
0
240,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role