Player Matchup

Erlang Shen
Erlang Shen
Gold III
Akala One
Erlang Shen
Gold III
Level 102
God Stats
15W - 2L
1,877 SR
Queue Stats
48W - 35L
1,598 MMR
Party 2
Anubis
Anubis
Platinum IV
Building Wild
Anubis
Platinum IV
Level 123
God Stats
18W - 5L
1,865 SR
Queue Stats
47W - 33L
1,763 MMR
Party 2
Athena
Athena
Gold IV
Ninj4Cube
Athena
Gold IV
Level 121
God Stats
17W - 6L
2,038 SR
Queue Stats
43W - 28L
1,454 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,927 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,664 SR
1,604 MMR
Merlin
Merlin
Platinum V
BlasphemusRage
Merlin
Platinum V
Level 137
God Stats
2W - 4L
1,720 SR
Queue Stats
31W - 25L
1,666 MMR
Party 1
Hercules
Hercules
Gold I
ChildproofNinja
Hercules
Gold I
Level 105
God Stats
46W - 34L
1,699 SR
Queue Stats
136W - 110L
1,543 MMR
Party 1
Neith
Neith
Gold IV
youngsavageMtX
Neith
Gold IV
Level 145
God Stats
2W - 6L
1,572 SR
Queue Stats
80W - 76L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akala One
Erlang Shen
17
6 / 4 / 8
16,454
658
19,891
24,877
16,108
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 5 / 4
16,402
656
26,320
15,813
7,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Ninj4Cube
Athena
16
3 / 3 / 14
16,679
667
8,722
24,385
32,925
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
HeimdallrChaacPoseidonKukulkanKumbhakarna

VS

Bans
OdinBacchusXing TianKing ArthurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
16,400
656
20,769
18,291
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
16
6 / 4 / 6
15,635
625
16,839
28,925
33,433
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 9 / 8
14,554
582
16,418
20,453
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
18
Kills
12
12
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Akala One
Erlang Shen
6
4
8
2.5
L
5
5
5
1.5
W
9
5
4
2.2
L
Hercules
6
4
6
2.25
W
Athena
Ninj4Cube
Athena
3
3
14
3.33
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,933
Damage
54,026
65,075
Taken
67,669
56,813
Mitigated
46,126
18,065
Healing
23,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Akala One
Erlang Shen
19,891
9,581
0
9,509
24,877
16,108
2,032
6,528
18,349
0
86,158
L
20,769
1,570
0
4,977
18,291
6,178
767
9,788
8,503
128,548
0
W
26,320
323
0
5,801
15,813
7,780
525
5,055
10,758
103,260
0
L
Hercules
16,839
4,690
1,046
12,015
28,925
33,433
945
13,569
15,356
0
32,999
W
Athena
Ninj4Cube
Athena
8,722
4,443
0
2,755
24,385
32,925
545
9,192
15,193
24,157
0
L
16,418
7,000
987
4,866
20,453
6,515
1,353
11,720
8,733
0
62,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,535
Gold Earned
46,589
268
Minions Killed
330
0
Camps Cleared
0
1,363,469
Distance Traveled
1,207,029
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,454
658
77
3
0
483,237
4
L
Merlin
16,400
656
178
7
0
387,192
6
W
Anubis
16,402
656
171
7
0
392,497
2
L
Hercules
15,635
625
38
2
0
449,182
3
W
Athena
16,679
667
20
1
0
487,735
1
L
Neith
14,554
582
114
5
0
370,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role