Player Matchup

Jing Wei
Jing Wei
DaKidWitDaSkids
Jing Wei
Level 26
God Stats
1W - 1L
1,236 SR
Queue Stats
9W - 12L
1,250 Elo+
Solo
Achilles
Achilles
fredy kruger421
Achilles
Level 68
God Stats
20W - 26L
1,344 SR
Queue Stats
325W - 406L
1,214 Elo+
Solo
Anhur
Anhur
nevereverplayed
Anhur
Level 29
God Stats
10W - 7L
1,477 SR
Queue Stats
47W - 51L
1,160 Elo+
Solo
Team Averages
Level 41
1,353 SR
1,208 Elo+

VS

Team Averages
Level 34
1,477 SR
1,339 Elo+
Hel
Hel
Siraiya Uzumaki
Hel
Level 21
God Stats
3W - 5L
1,432 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Theticci toby10
Nu Wa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,154 Elo+
Solo
Ares
Ares
Vegeta Level
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
4 / 6 / 6
10,049
628
8,334
13,061
4,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
11
7 / 3 / 4
10,919
682
8,972
12,546
10,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 1 / 9
11,854
741
15,970
12,152
4,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
10,143
634
5,092
14,685
4,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 11 / 3
8,793
550
6,453
12,683
3,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 3 / 3
10,724
670
9,467
18,296
16,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
8
10
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
6
6
1.17
L
3
3
4
1.67
L
0
11
3
0.14
L
5
3
3
2.17
W
Achilles
7
3
4
3
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
21,012
37,759
Taken
45,664
18,667
Mitigated
25,269
9,649
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
8,334
5,661
386
747
13,061
4,145
521
7,777
5,284
0
39,398
L
5,092
850
7,888
6,732
14,685
4,871
165
0
14,685
29,805
0
L
6,453
2,162
0
0
12,683
3,494
252
76
12,607
30,960
0
L
9,467
1,030
474
570
18,296
16,904
132
0
18,296
17,042
0
W
Achilles
8,972
2,685
381
3,943
12,546
10,306
536
5,404
7,142
0
26,999
W
15,970
8,806
0
4,192
12,152
4,216
1,822
8,195
3,957
0
66,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
29,660
184
Minions Killed
91
0
Camps Cleared
0
807,021
Distance Traveled
800,175
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,049
628
40
3
0
289,354
1
L
Hel
10,143
634
41
3
0
288,113
0
L
Nu Wa
8,793
550
35
2
0
212,239
1
L
Ares
10,724
670
15
1
0
299,823
2
W
Achilles
10,919
682
24
2
0
242,607
0
W
Anhur
11,854
741
120
8
0
275,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role