Player Matchup

Chaac
Chaac
AxiomSpeeed
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,478 Elo+
Solo
Zeus
Zeus
Drued
Zeus
Level 143
God Stats
11W - 3L
1,672 SR
Queue Stats
688W - 691L
1,589 Elo+
Solo
Medusa
Medusa
abie
Medusa
Level 155
God Stats
6W - 4L
1,500 SR
Queue Stats
319W - 341L
1,609 Elo+
Solo
Discordia
Discordia
koalabebop
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 101L
1,641 Elo+
Solo
Baron Samedi
Baron Samedi
the elite BOOM
Baron Samedi
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 131L
1,636 Elo+
Solo
Team Averages
Level 144
1,534 SR
1,591 Elo+

VS

Team Averages
Level 132
1,453 SR
1,547 Elo+
Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Lil Dag2
Serqet
Level 145
God Stats
0W - 1L
1,268 SR
Queue Stats
3W - 5L
1,605 Elo+
Solo
Hun Batz
Hun Batz
Pepoash
Hun Batz
Level 136
God Stats
4W - 5L
1,499 SR
Queue Stats
264W - 252L
1,629 Elo+
Solo
Rama
Rama
TridentPepsi
Rama
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 86L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 15
12,076
755
24,085
24,390
23,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Drued
Zeus
19
9 / 5 / 10
12,860
804
25,099
13,892
4,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
abie
Medusa
20
7 / 4 / 10
12,644
790
16,668
12,946
5,503
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
koalabebop
Discordia
16
0 / 3 / 16
10,026
627
13,704
9,063
3,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
the elite BOOM
Baron Samedi
17
1 / 6 / 16
10,579
661
7,380
11,944
11,312
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
7 / 3 / 11
11,600
725
14,446
24,314
44,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
 
Chang'e
19
5 / 2 / 10
11,360
710
16,303
21,102
14,466
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Lil Dag2
Serqet
16
5 / 7 / 10
10,358
647
11,045
14,122
10,294
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hun Batz
Pepoash
Hun Batz
17
2 / 6 / 11
10,626
664
9,231
17,444
16,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 5 / 9
10,214
638
7,826
18,190
7,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
72
23
Kills
21
21
Deaths
23
67
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
3
11
4.17
L
Chang'e
 
Chang'e
5
2
10
5
W
6
3
15
4.5
W
Zeus
Drued
Zeus
9
5
10
2.8
L
Serqet
Lil Dag2
Serqet
5
7
10
1.43
L
Hun Batz
Pepoash
Hun Batz
2
6
11
1.25
L
2
5
9
1.3
W
Medusa
abie
Medusa
7
4
10
3
W
Discordia
koalabebop
Discordia
0
3
16
2.67
W
Baron Samedi
the elite BOOM
Baron Samedi
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,936
Damage
58,851
72,235
Taken
95,172
48,475
Mitigated
92,726
32,324
Healing
48,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,446
2,188
2,047
3,328
24,314
44,360
237
12,002
12,312
0
25,072
L
Chang'e
 
Chang'e
16,303
1,623
18,707
11,852
21,102
14,466
362
9,024
12,078
39,838
0
W
24,085
3,632
1,598
15,475
24,390
23,497
366
6,612
17,752
0
41,379
W
Zeus
Drued
Zeus
25,099
1,591
528
2,678
13,892
4,925
849
2,554
11,164
46,018
0
L
Serqet
Lil Dag2
Serqet
11,045
1,967
2,106
1,508
14,122
10,294
1,520
8,130
5,992
0
13,471
L
Hun Batz
Pepoash
Hun Batz
9,231
1,546
3,361
1,594
17,444
16,052
1,208
8,891
8,553
0
21,069
L
7,826
5,911
1,452
3,003
18,190
7,554
45
8,136
10,054
0
22,186
W
Medusa
abie
Medusa
16,668
5,560
2,093
3,553
12,946
5,503
3,041
1,476
10,861
0
44,248
W
Discordia
koalabebop
Discordia
13,704
1,491
532
1,614
9,063
3,238
610
2,786
6,277
22,628
0
W
Baron Samedi
the elite BOOM
Baron Samedi
7,380
699
3,098
1,155
11,944
11,312
524
2,875
8,327
17,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,185
Gold Earned
54,158
175
Minions Killed
137
0
Camps Cleared
0
1,363,018
Distance Traveled
1,374,457
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,600
725
15
1
0
305,909
0
L
Chang'e
11,360
710
43
3
0
297,263
7
W
Chaac
12,076
755
38
2
0
318,804
0
W
Zeus
12,860
804
47
3
0
267,303
3
L
Serqet
10,358
647
8
1
0
245,136
0
L
Hun Batz
10,626
664
27
2
0
281,621
3
L
Rama
10,214
638
44
3
0
244,528
0
W
Medusa
12,644
790
60
4
0
286,880
4
W
Discordia
10,026
627
15
1
0
261,664
1
W
Baron Samedi
10,579
661
15
1
0
228,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role