Player Matchup

Heimdallr
Heimdallr
Gold IV
CacatulDeAur
Heimdallr
Gold IV
Level 102
God Stats
23W - 15L
1,573 SR
Queue Stats
245W - 243L
1,345 MMR
Party 1
Bastet
Bastet
Gold II
EsCa98
Bastet
Gold II
Level 107
God Stats
31W - 12L
1,749 SR
Queue Stats
249W - 245L
1,464 MMR
Party 1
Fenrir
Fenrir
Silver IV
FL4PSE
Fenrir
Silver IV
Level 65
God Stats
1W - 0L
1,849 SR
Queue Stats
5W - 3L
1,433 MMR
Solo
Bacchus
Bacchus
Gold IV
JGF45
Bacchus
Gold IV
Level 157
God Stats
6W - 1L
1,713 SR
Queue Stats
314W - 298L
1,395 MMR
Solo
Ra
Ra
Gold IV
NASKO00
Ra
Gold IV
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 119L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,677 SR
1,418 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,540 SR
1,443 MMR
Ratatoskr
Ratatoskr
Gold III
Amestorian
Ratatoskr
Gold III
Level 136
God Stats
3W - 7L
1,418 SR
Queue Stats
272W - 272L
1,446 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
ByAlex91
Kuzenbo
Silver IV
Level 106
God Stats
5W - 2L
1,484 SR
Queue Stats
35W - 38L
1,500 MMR
Solo
He Bo
He Bo
Gold II
LexicaRy
He Bo
Gold II
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
275W - 246L
1,422 MMR
Solo
Cernunnos
Cernunnos
Gold III
teditalia
Cernunnos
Gold III
Level 124
God Stats
6W - 6L
1,726 SR
Queue Stats
67W - 63L
1,455 MMR
Solo
Hades
Hades
Silver II
Новелла
Hades
Silver II
Level 108
God Stats
41W - 25L
1,572 SR
Queue Stats
102W - 90L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CacatulDeAur
Heimdallr
20
15 / 13 / 12
25,628
596
45,392
43,766
17,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
EsCa98
Bastet
20
15 / 8 / 14
24,308
565
37,145
41,507
19,753
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
FL4PSE
Fenrir
20
3 / 11 / 11
19,511
454
19,722
48,159
67,651
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
JGF45
Bacchus
20
5 / 6 / 25
21,606
502
21,577
42,566
79,093
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 11 / 11
25,197
586
25,780
38,385
17,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
EsetOdinKukulkanThanatosYemoja

VS

Bans
PersephoneGebPoseidonAresAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Amestorian
Ratatoskr
20
8 / 12 / 19
20,212
470
20,703
43,257
20,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
ByAlex91
Kuzenbo
20
10 / 8 / 20
20,763
483
31,240
40,027
59,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
LexicaRy
He Bo
20
17 / 6 / 16
24,451
569
47,545
25,114
15,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
teditalia
Cernunnos
20
8 / 13 / 12
19,313
449
33,030
37,382
15,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 6 / 18
21,151
492
33,035
41,927
67,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
134
45
Kills
49
49
Deaths
45
73
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Amestorian
Ratatoskr
8
12
19
1.46
L
Kuzenbo
ByAlex91
Kuzenbo
10
8
20
2.5
W
Heimdallr
CacatulDeAur
Heimdallr
15
13
12
1.62
W
Bastet
EsCa98
Bastet
15
8
14
2.75
W
Fenrir
FL4PSE
Fenrir
3
11
11
0.77
W
Bacchus
JGF45
Bacchus
5
6
25
2.92
L
He Bo
LexicaRy
He Bo
17
6
16
4.17
W
7
11
11
1.14
L
Cernunnos
teditalia
Cernunnos
8
13
12
1.08
L
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,616
Damage
165,553
214,383
Taken
187,707
201,690
Mitigated
178,748
59,699
Healing
42,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Amestorian
Ratatoskr
20,703
6,807
0
9,824
43,257
20,512
2,566
11,999
31,258
0
128,775
L
Kuzenbo
ByAlex91
Kuzenbo
31,240
6,958
0
2,341
40,027
59,285
571
15,346
24,680
80,341
0
W
Heimdallr
CacatulDeAur
Heimdallr
45,392
27,441
0
9,630
43,766
17,518
2,339
24,288
19,478
0
217,733
W
Bastet
EsCa98
Bastet
37,145
11,489
0
8,669
41,507
19,753
852
23,179
18,328
0
169,771
W
Fenrir
FL4PSE
Fenrir
19,722
7,479
0
8,237
48,159
67,651
2,812
25,342
22,817
0
98,885
W
Bacchus
JGF45
Bacchus
21,577
1,541
0
3,367
42,566
79,093
253
19,964
22,602
83,307
0
L
He Bo
LexicaRy
He Bo
47,545
3,220
0
5,311
25,114
15,837
891
6,578
18,536
185,298
0
W
25,780
1,696
16,231
13,565
38,385
17,675
2,916
25,965
12,420
261,602
0
L
Cernunnos
teditalia
Cernunnos
33,030
14,312
0
8,001
37,382
15,529
4,224
8,187
29,195
0
137,896
L
33,035
4,501
1,535
15,107
41,927
67,585
1,360
10,904
31,023
166,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

116,250
Gold Earned
105,890
985
Minions Killed
878
0
Camps Cleared
0
3,678,034
Distance Traveled
3,895,758
59
Wards Purchased
64
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
20,212
470
146
3
0
806,222
12
L
Kuzenbo
20,763
483
62
1
0
832,784
9
W
Heimdallr
25,628
596
258
6
0
648,062
6
W
Bastet
24,308
565
170
4
0
853,021
7
W
Fenrir
19,511
454
151
4
0
694,952
10
W
Bacchus
21,606
502
50
1
0
780,942
17
L
He Bo
24,451
569
254
6
0
760,673
13
W
Ra
25,197
586
356
8
0
701,057
19
L
Cernunnos
19,313
449
188
4
0
718,990
14
L
Hades
21,151
492
228
5
0
777,089
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role