Player Matchup

Odin
Odin
FadedPEREZ420
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 2
Nox
Nox
FrankThaTank87
Nox
Level 107
God Stats
0W - 2L
1,143 SR
Queue Stats
11W - 10L
1,180 Elo+
Party 2
Thor
Thor
PANCAKES420I1UP
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,180 Elo+
Party 2
Team Averages
Level 87
1,381 SR
1,180 Elo+

VS

Team Averages
Level 34
1,424 SR
1,342 Elo+
Discordia
Discordia
Revise Melts
Discordia
Level 43
God Stats
2W - 1L
1,327 SR
Queue Stats
37W - 29L
1,400 Elo+
Party 1
Da Ji
Da Ji
SALTY HG
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,400 Elo+
Party 1
Cupid
Cupid
poisonGummiBear
Cupid
Level 30
God Stats
57W - 48L
1,444 SR
Queue Stats
175W - 205L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 11
13,099
546
6,807
22,785
24,181
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
15 / 8 / 6
17,288
720
30,196
20,732
7,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 7 / 8
15,749
656
11,816
18,821
6,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Revise Melts
Discordia
19
12 / 4 / 6
17,748
740
28,264
17,150
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
SALTY HG
Da Ji
17
9 / 8 / 9
17,791
741
12,712
20,126
8,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 11 / 8
14,041
585
6,765
23,997
7,573
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
23
Kills
22
22
Deaths
23
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
11
0.79
L
15
8
6
2.25
L
8
7
8
1.71
W
Discordia
Revise Melts
Discordia
12
4
6
3.75
W
Da Ji
SALTY HG
Da Ji
9
8
9
1.69
W
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,819
Damage
47,741
62,338
Taken
61,273
38,306
Mitigated
21,919
10,152
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,807
1,585
0
2,572
22,785
24,181
118
10,165
12,620
0
21,583
L
30,196
1,568
1,524
5,778
20,732
7,294
854
9,350
11,382
84,638
0
L
11,816
1,917
0
278
18,821
6,831
1,488
9,626
9,195
0
48,644
W
Discordia
Revise Melts
Discordia
28,264
1,820
979
3,855
17,150
5,550
517
9,696
7,454
100,498
0
W
Da Ji
SALTY HG
Da Ji
12,712
4,761
260
1,806
20,126
8,796
531
7,399
12,727
0
63,947
W
6,765
2,268
1,571
3,564
23,997
7,573
1,304
13,171
10,826
0
45,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,136
Gold Earned
49,580
201
Minions Killed
282
0
Camps Cleared
0
1,040,683
Distance Traveled
1,192,042
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,099
546
30
1
0
292,647
2
L
Nox
17,288
720
117
5
0
381,275
2
L
Thor
15,749
656
54
2
0
366,761
4
W
Discordia
17,748
740
128
5
0
420,168
0
W
Da Ji
17,791
741
81
3
0
386,222
0
W
Cupid
14,041
585
73
3
0
385,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role