Player Matchup

Pele
Pele
TrulyMil-
Pele
Level 29
God Stats
6W - 4L
1,285 SR
Queue Stats
18W - 20L
1,274 Elo+
Party 2
Odin
Odin
VeloCity_Stream3
Odin
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,274 Elo+
Party 2
Baron Samedi
Baron Samedi
Venplix
Baron Samedi
Level 49
God Stats
10W - 14L
1,364 SR
Queue Stats
65W - 66L
1,263 Elo+
Solo
Team Averages
Level 48
1,383 SR
1,270 Elo+

VS

Team Averages
Level 73
1,407 SR
1,238 Elo+
Hel
Hel
Altradis
Hel
Level 63
God Stats
13W - 12L
1,487 SR
Queue Stats
17W - 20L
1,339 Elo+
Solo
Ah Puch
Ah Puch
Capo_kirko
Ah Puch
Level 44
God Stats
0W - 1L
1,448 SR
Queue Stats
5W - 7L
1,086 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Magus900
Ah Muzen Cab
Level 113
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 7L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
18 / 1 / 15
19,364
842
24,019
20,010
8,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
13 / 6 / 13
16,785
730
20,127
18,587
7,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Venplix
Baron Samedi
18
9 / 4 / 13
16,550
720
15,919
18,807
8,872
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 13 / 3
16,292
708
17,303
25,894
7,677
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Capo_kirko
Ah Puch
13
2 / 15 / 5
13,445
585
13,403
22,036
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Magus900
Ah Muzen Cab
14
2 / 12 / 5
14,324
623
13,567
25,302
25,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
40
Kills
11
11
Deaths
40
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
13
3
0.65
L
Ah Puch
Capo_kirko
Ah Puch
2
15
5
0.3
L
Ah Muzen Cab
Magus900
Ah Muzen Cab
2
12
5
0.38
W
Pele
18
1
15
25.5
W
13
6
13
3.25
W
Baron Samedi
Venplix
Baron Samedi
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,065
Damage
44,273
57,404
Taken
73,232
24,737
Mitigated
39,563
19,876
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,303
151
3,853
9,638
25,894
7,677
396
7,057
18,837
77,756
0
L
Ah Puch
Capo_kirko
Ah Puch
13,403
1,550
0
973
22,036
6,742
162
5,903
16,133
44,100
0
L
Ah Muzen Cab
Magus900
Ah Muzen Cab
13,567
3,916
0
3,965
25,302
25,144
256
3,035
22,267
0
51,310
W
Pele
24,019
9,049
0
9,453
20,010
8,278
587
9,664
10,346
0
134,835
W
20,127
6,785
1,337
2,888
18,587
7,587
579
7,770
10,817
0
48,292
W
Baron Samedi
Venplix
Baron Samedi
15,919
661
900
5,298
18,807
8,872
2,497
13,344
5,463
60,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,699
Gold Earned
44,061
346
Minions Killed
235
0
Camps Cleared
0
1,268,153
Distance Traveled
968,520
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,292
708
100
4
0
344,236
2
L
Ah Puch
13,445
585
62
3
0
267,780
1
L
Ah Muzen Cab
14,324
623
73
3
0
356,504
8
W
Pele
19,364
842
202
9
0
551,670
0
W
Odin
16,785
730
47
2
0
391,334
0
W
Baron Samedi
16,550
720
97
4
0
325,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role