Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
4W - 11L
1,187 SR
Queue Stats
126W - 188L
1,033 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 13
God Stats
1W - 4L
1,193 SR
Queue Stats
84W - 115L
1,500 Elo+
Party 1
Medusa
Medusa
L_i_L_D_y_L
Medusa
Level 12
God Stats
12W - 15L
1,184 SR
Queue Stats
43W - 59L
1,194 Elo+
Party 1
Ratatoskr
Ratatoskr
superslayin1
Ratatoskr
Level 14
God Stats
4W - 6L
1,350 SR
Queue Stats
35W - 41L
1,355 Elo+
Party 1
Set
Set
x Fuzen x
Set
Level 77
God Stats
11W - 8L
1,641 SR
Queue Stats
28W - 31L
1,560 Elo+
Party 1
Team Averages
Level 26
1,311 SR
1,328 Elo+

VS

Team Averages
Level 13
1,511 SR
1,298 Elo+
Ra
Ra
Bskids101
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
POLLO_Black_
Loki
Level 22
God Stats
3W - 6L
1,555 SR
Queue Stats
26W - 32L
1,335 Elo+
Solo
Nemesis
Nemesis
SrLuigryQ
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
892 Elo+
Solo
Kukulkan
Kukulkan
grombeat
Kukulkan
Level 20
God Stats
6W - 9L
1,500 SR
Queue Stats
6W - 11L
1,264 Elo+
Solo
Thor
Thor
thelostmadhatter
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 2 / 5
10,557
440
4,047
12,883
4,052
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
 
Cerberus
15
1 / 6 / 3
10,333
431
5,813
17,819
7,146
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
17
1 / 6 / 1
10,664
444
2,681
12,279
4,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
superslayin1
Ratatoskr
18
7 / 4 / 2
12,564
524
10,773
15,307
5,271
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 3 / 1
12,819
534
9,493
14,304
16,143
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 1
6,983
291
262
150
31
18
10 / 4 / 1
11,934
497
16,310
15,155
8,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SrLuigryQ
Nemesis
18
3 / 8 / 0
11,313
471
9,704
15,224
7,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
grombeat
Kukulkan
19
5 / 3 / 2
11,768
490
12,031
9,059
8,646
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 5 / 0
8,732
364
5,766
8,840
6,805
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
17
Kills
21
21
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
5
2.25
W
Cerberus
 
Cerberus
1
6
3
0.42
L
0
0
1
0.5
W
Medusa
1
6
1
0.25
L
10
4
1
2.63
L
Nemesis
SrLuigryQ
Nemesis
3
8
0
0.38
L
Kukulkan
grombeat
Kukulkan
5
3
2
2
W
Ratatoskr
superslayin1
Ratatoskr
7
4
2
2
L
3
5
0
0.6
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,807
Damage
44,073
72,592
Taken
48,428
36,873
Mitigated
32,230
11,174
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,047
2,902
0
613
12,883
4,052
294
470
12,413
0
29,202
W
Cerberus
 
Cerberus
5,813
617
0
2,680
17,819
7,146
1,607
2,311
15,508
41,459
0
L
262
189
0
0
150
31
0
49
101
936
0
W
Medusa
2,681
1,121
0
197
12,279
4,261
3,079
5,402
6,877
0
42,889
L
16,310
7,741
0
3,940
15,155
8,968
355
1,670
13,485
0
53,185
L
Nemesis
SrLuigryQ
Nemesis
9,704
5,246
0
1,575
15,224
7,780
1,397
0
15,224
0
58,615
L
Kukulkan
grombeat
Kukulkan
12,031
1,669
0
0
9,059
8,646
1,627
0
9,059
65,603
0
W
Ratatoskr
superslayin1
Ratatoskr
10,773
5,475
0
4,417
15,307
5,271
703
2,899
12,408
0
85,994
L
5,766
2,826
0
329
8,840
6,805
288
4,094
4,746
0
18,187
W
9,493
4,699
0
3,267
14,304
16,143
463
1,211
13,093
0
71,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,937
Gold Earned
50,730
402
Minions Killed
312
0
Camps Cleared
0
1,950,517
Distance Traveled
1,414,280
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,557
440
47
2
0
452,272
0
W
Cerberus
10,333
431
73
3
0
402,890
0
L
Ra
6,983
291
0
0
0
43,099
0
W
Medusa
10,664
444
75
3
0
331,007
0
L
Loki
11,934
497
80
3
0
424,422
2
L
Nemesis
11,313
471
104
4
0
411,142
0
L
Kukulkan
11,768
490
102
4
0
328,912
5
W
Ratatoskr
12,564
524
105
4
0
406,987
0
L
Thor
8,732
364
26
1
0
206,705
0
W
Set
12,819
534
102
4
0
357,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role