Player Matchup

Merlin
Merlin
 
Merlin
Level 67
God Stats
2W - 0L
1,662 SR
Queue Stats
3W - 4L
1,760 Elo+
Party 1
Tyr
Tyr
Aphiuz
Tyr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,605 Elo+
Party 1
Ne Zha
Ne Zha
LIL-BERSERKER
Ne Zha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 29L
1,762 Elo+
Party 1
Team Averages
Level 120
1,554 SR
1,709 Elo+

VS

Team Averages
Level 122
1,529 SR
1,836 Elo+
Sylvanus
Sylvanus
SirBoehm
Sylvanus
Level 107
God Stats
2W - 2L
1,586 SR
Queue Stats
48W - 27L
1,988 Elo+
Party 2
Zeus
Zeus
die2day40
Zeus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,791 Elo+
Party 2
Rama
Rama
x CheatMaster x
Rama
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 18L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 1 / 5
10,846
723
11,581
9,028
3,041
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
Aphiuz
Tyr
12
2 / 3 / 10
10,377
692
7,210
13,287
12,444
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
8 / 1 / 5
11,800
787
13,379
11,284
3,936
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SirBoehm
Sylvanus
10
1 / 3 / 1
9,631
642
6,375
16,219
13,508
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
11
3 / 7 / 2
9,586
639
10,335
11,355
3,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
8,762
584
6,345
9,768
3,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
5
5
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
5
6.5
W
Tyr
Aphiuz
Tyr
2
3
10
2.33
W
8
1
5
10.5
L
Sylvanus
SirBoehm
Sylvanus
1
3
1
0.5
L
Zeus
3
7
2
0.57
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
23,055
33,599
Taken
37,342
19,421
Mitigated
20,570
9,618
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,581
166
0
1,752
9,028
3,041
525
5,221
3,807
54,148
0
W
Tyr
Aphiuz
Tyr
7,210
300
0
4,700
13,287
12,444
1,408
7,399
5,888
0
20,946
W
13,379
2,926
0
3,166
11,284
3,936
397
4,483
6,801
0
59,082
L
Sylvanus
SirBoehm
Sylvanus
6,375
1,474
1,750
4,410
16,219
13,508
0
4,795
11,424
14,119
0
L
Zeus
10,335
1,532
0
575
11,355
3,659
292
3,556
7,799
46,753
0
L
6,345
4,870
0
392
9,768
3,403
0
3,318
6,450
0
32,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
27,979
215
Minions Killed
158
0
Camps Cleared
0
926,796
Distance Traveled
744,006
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,846
723
101
7
0
292,250
5
W
Tyr
10,377
692
36
2
0
305,206
4
W
Ne Zha
11,800
787
78
5
0
329,340
6
L
Sylvanus
9,631
642
21
1
0
251,377
5
L
Zeus
9,586
639
75
5
0
246,224
6
L
Rama
8,762
584
62
4
0
246,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role