Player Matchup

Pele
Pele
KohaiBarbie
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,047 Elo+
Solo
Scylla
Scylla
Soul_stealer578
Scylla
Level 48
God Stats
2W - 2L
1,478 SR
Queue Stats
57W - 61L
1,166 Elo+
Solo
Ymir
Ymir
UrBeatByGarbage
Ymir
Level 10
God Stats
1W - 5L
1,395 SR
Queue Stats
240W - 303L
1,094 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,102 Elo+

VS

Team Averages
Level 51
1,466 SR
1,345 Elo+
Ah Puch
Ah Puch
I AM A BODMAN
Ah Puch
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 151L
1,564 Elo+
Solo
Chaac
Chaac
KenpachisDemon
Chaac
Level 67
God Stats
3W - 3L
1,517 SR
Queue Stats
14W - 10L
1,334 Elo+
Solo
Neith
Neith
leloxavier
Neith
Level 17
God Stats
15W - 13L
1,383 SR
Queue Stats
21W - 30L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 2
7,256
605
1,709
12,201
4,319
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 2 / 0
7,115
593
1,173
4,345
1,032
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 0
7,039
587
3,235
15,410
6,586
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
7 / 2 / 9
9,447
787
10,078
4,074
1,505
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
11 / 1 / 4
10,247
854
9,310
6,437
3,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
10
2 / 0 / 7
8,576
715
6,224
5,414
1,739
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
20
21
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
7
2
9
5.75
W
11
1
4
13
L
0
12
2
0.08
L
1
2
0
0.5
L
0
7
0
0
W
Neith
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,117
Damage
25,612
31,956
Taken
15,925
11,937
Mitigated
6,878
2,334
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
10,078
1,060
0
450
4,074
1,505
74
944
3,130
24,386
0
W
9,310
1,086
0
2,474
6,437
3,634
0
1,571
4,866
0
39,426
L
1,709
247
0
555
12,201
4,319
0
3,433
8,768
0
10,781
L
1,173
178
0
671
4,345
1,032
0
1,201
3,144
13,388
0
L
3,235
92
0
1,108
15,410
6,586
0
5,615
9,795
14,160
0
W
Neith
6,224
3,021
429
2,062
5,414
1,739
838
1,925
3,489
0
30,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,410
Gold Earned
28,270
55
Minions Killed
148
0
Camps Cleared
0
418,237
Distance Traveled
607,134
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,447
787
36
3
0
192,488
1
W
Chaac
10,247
854
62
5
0
240,166
2
L
Pele
7,256
605
16
1
0
139,137
2
L
Scylla
7,115
593
20
2
0
98,513
0
L
Ymir
7,039
587
19
2
0
180,587
1
W
Neith
8,576
715
50
4
0
174,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role