Player Matchup

Cabrakan
Cabrakan
Platinum III
 
Cabrakan
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
Benai
Apollo
Platinum III
Level 158
God Stats
16W - 19L
1,715 SR
Queue Stats
375W - 339L
1,852 MMR
Solo
Bakasura
Bakasura
Diamond V
ISSL3Y
Bakasura
Diamond V
Level 160
God Stats
5W - 3L
2,009 SR
Queue Stats
185W - 167L
1,944 MMR
Solo
Discordia
Discordia
Platinum II
WarZz0N
Discordia
Platinum II
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 100L
1,778 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
Zuku69
Sun Wukong
Platinum I
Level 151
God Stats
6W - 6L
1,500 SR
Queue Stats
158W - 120L
2,008 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,645 SR
1,816 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,554 SR
1,829 MMR
Khepri
Khepri
Platinum III
 
Khepri
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Platinum II
Cüervö
Rama
Platinum II
Level 146
God Stats
11W - 12L
1,804 SR
Queue Stats
76W - 70L
1,873 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
PredatorRommel
Kukulkan
Platinum III
Level 147
God Stats
2W - 2L
1,342 SR
Queue Stats
107W - 90L
1,821 MMR
Party 3
Fenrir
Fenrir
Diamond I
StoneDealer
Fenrir
Diamond I
Level 159
God Stats
20W - 12L
1,500 SR
Queue Stats
477W - 467L
2,271 MMR
Solo
Awilix
Awilix
Platinum V
nachosnachoi
Awilix
Platinum V
Level 116
God Stats
5W - 4L
1,624 SR
Queue Stats
304W - 280L
1,680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
4 / 3 / 7
13,345
534
12,876
17,442
17,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Benai
Apollo
20
12 / 0 / 8
17,923
717
30,456
22,596
10,974
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ISSL3Y
Bakasura
20
9 / 4 / 5
15,904
636
22,838
20,890
13,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
WarZz0N
Discordia
20
3 / 1 / 5
15,182
607
11,033
10,647
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Zuku69
Sun Wukong
20
3 / 2 / 10
15,657
626
19,752
29,176
30,544
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThorHeimdallrSusanoBastetCamazotz

VS

Bans
OdinEsetGebPoseidonYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 5 / 6
11,989
480
5,884
18,629
17,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
18
2 / 9 / 2
11,658
466
8,738
18,831
8,149
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
20
2 / 3 / 4
13,005
520
12,809
16,980
7,995
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
19
2 / 5 / 6
11,897
476
20,578
34,515
38,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
15
1 / 9 / 3
10,420
417
8,131
19,724
15,489
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
31
Kills
10
10
Deaths
31
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
3
7
2.5
L
Khepri
 
Khepri
3
5
6
1.2
W
Apollo
Benai
Apollo
12
0
8
16
L
Rama
2
9
2
0.33
W
Bakasura
ISSL3Y
Bakasura
9
4
5
2.88
L
Kukulkan
2
3
4
1.33
L
Fenrir
2
5
6
1
W
Discordia
WarZz0N
Discordia
3
1
5
5.5
W
Sun Wukong
Zuku69
Sun Wukong
3
2
10
4
L
Awilix
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,955
Damage
56,140
100,751
Taken
108,679
77,429
Mitigated
87,903
47,723
Healing
20,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,876
1,066
0
3,370
17,442
17,524
763
5,452
11,990
51,730
0
L
Khepri
 
Khepri
5,884
426
0
574
18,629
17,906
36
3,119
13,961
36,131
0
W
Apollo
Benai
Apollo
30,456
25,562
0
18,296
22,596
10,974
8,463
4,023
18,573
0
204,667
L
Rama
8,738
8,402
0
2,457
18,831
8,149
876
5,368
13,155
0
81,936
W
Bakasura
ISSL3Y
Bakasura
22,838
14,341
0
10,048
20,890
13,674
2,713
5,223
15,667
0
86,797
L
Kukulkan
12,809
989
0
514
16,980
7,995
370
7,243
9,445
124,230
0
L
Fenrir
20,578
8,203
0
14,440
34,515
38,364
0
4,167
28,714
939
85,708
W
Discordia
WarZz0N
Discordia
11,033
562
158
3,486
10,647
4,713
1,058
3,005
7,642
124,133
0
W
Sun Wukong
Zuku69
Sun Wukong
19,752
6,662
0
12,365
29,176
30,544
764
2,882
26,294
0
113,511
L
Awilix
8,131
3,144
0
2,707
19,724
15,489
109
4,012
14,553
0
64,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,011
Gold Earned
58,969
860
Minions Killed
708
0
Camps Cleared
0
2,514,529
Distance Traveled
2,321,136
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,345
534
54
2
0
441,497
7
L
Khepri
11,989
480
58
2
0
480,073
2
W
Apollo
17,923
717
262
10
0
513,301
6
L
Rama
11,658
466
163
7
0
382,535
4
W
Bakasura
15,904
636
159
6
0
589,592
8
L
Kukulkan
13,005
520
245
10
0
507,629
5
L
Fenrir
11,897
476
134
5
0
464,403
5
W
Discordia
15,182
607
212
8
0
462,346
13
W
Sun Wukong
15,657
626
173
7
0
507,793
5
L
Awilix
10,420
417
108
4
0
486,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role