Player Matchup

Ymir
Ymir
Aclard
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,339 Elo+
Party 1
Ne Zha
Ne Zha
CeType
Ne Zha
Level 7
God Stats
2W - 4L
1,319 SR
Queue Stats
4W - 5L
1,234 Elo+
Party 1
Janus
Janus
ouzbekistan
Janus
Level 17
God Stats
7W - 11L
1,289 SR
Queue Stats
28W - 31L
1,319 Elo+
Party 1
Team Averages
Level 31
1,369 SR
1,298 Elo+

VS

Team Averages
Level 33
1,527 SR
1,396 Elo+
Kukulkan
Kukulkan
Hadevo
Kukulkan
Level 15
God Stats
17W - 12L
1,623 SR
Queue Stats
44W - 47L
1,395 Elo+
Party 2
Zeus
Zeus
HypeDEKA99
Zeus
Level 22
God Stats
0W - 3L
1,459 SR
Queue Stats
17W - 17L
1,405 Elo+
Solo
Medusa
Medusa
TiNyISOflame
Medusa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aclard
Ymir
14
5 / 2 / 5
15,997
667
7,013
21,784
26,159
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
CeType
Ne Zha
14
7 / 6 / 3
15,184
633
8,121
20,429
11,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 2 / 6
14,535
606
11,345
13,510
6,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hadevo
Kukulkan
18
7 / 2 / 3
16,167
674
22,028
9,593
4,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
1 / 5 / 2
11,024
459
4,036
5,144
1,395
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
2 / 7 / 6
13,513
563
11,218
15,519
5,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
14
Kills
10
10
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aclard
Ymir
5
2
5
3.75
W
Ne Zha
CeType
Ne Zha
7
6
3
1.42
L
Kukulkan
Hadevo
Kukulkan
7
2
3
4.25
L
1
5
2
0.4
L
Medusa
2
7
6
0.71
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
37,282
55,723
Taken
30,256
44,082
Mitigated
11,183
14,310
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aclard
Ymir
7,013
759
1,197
3,482
21,784
26,159
84
12,180
9,604
32,177
0
W
Ne Zha
CeType
Ne Zha
8,121
4,169
0
7,156
20,429
11,774
1,517
7,972
12,457
0
73,753
L
Kukulkan
Hadevo
Kukulkan
22,028
1,029
0
500
9,593
4,232
0
8,053
1,540
111,896
0
L
4,036
1,300
0
370
5,144
1,395
31
2,766
2,378
8,003
0
L
Medusa
11,218
4,679
0
1,391
15,519
5,556
48
7,611
7,908
0
42,870
W
11,345
566
0
2,475
13,510
6,149
910
6,943
6,567
60,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,716
Gold Earned
40,704
218
Minions Killed
237
0
Camps Cleared
0
1,301,585
Distance Traveled
930,392
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,997
667
32
1
0
423,245
3
W
Ne Zha
15,184
633
74
3
0
432,071
7
L
Kukulkan
16,167
674
176
7
0
418,481
1
L
Zeus
11,024
459
10
0
0
115,962
2
L
Medusa
13,513
563
51
2
0
395,949
0
W
Janus
14,535
606
112
5
0
446,269
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role