Player Matchup

Fenrir
Fenrir
PaxNastyy
Fenrir
Level 88
God Stats
12W - 13L
1,624 SR
Queue Stats
216W - 172L
1,550 Elo+
Party 1
Bacchus
Bacchus
SimpIyUnLucky
Bacchus
Level 48
God Stats
8W - 2L
1,556 SR
Queue Stats
35W - 38L
1,605 Elo+
Party 1
Neith
Neith
ThunderDalee
Neith
Level 13
God Stats
25W - 18L
1,553 SR
Queue Stats
176W - 142L
1,547 Elo+
Party 1
Team Averages
Level 50
1,578 SR
1,567 Elo+

VS

Team Averages
Level 83
1,363 SR
1,584 Elo+
Ullr
Ullr
BrowniMaki
Ullr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 71L
1,499 Elo+
Party 2
Medusa
Medusa
TheAstralRaven
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,701 Elo+
Party 2
Zeus
Zeus
dooms_day47
Zeus
Level 123
God Stats
15W - 11L
1,089 SR
Queue Stats
198W - 184L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PaxNastyy
Fenrir
13
9 / 4 / 8
11,062
851
13,165
12,885
4,766
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
12
5 / 3 / 8
10,424
802
6,351
10,215
7,481
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 2 / 4
9,459
728
6,903
6,791
2,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
7,874
606
2,483
8,420
2,291
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 8 / 4
8,875
683
4,878
11,471
3,598
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 7 / 3
9,365
720
10,507
10,307
3,054
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
9
9
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Fenrir
PaxNastyy
Fenrir
9
4
8
3.25
W
Bacchus
5
3
8
3
L
3
8
4
0.63
W
4
2
4
3
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
17,868
29,891
Taken
30,198
14,536
Mitigated
8,943
9,048
Healing
1,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,483
867
0
489
8,420
2,291
0
849
7,571
0
14,776
W
Fenrir
PaxNastyy
Fenrir
13,165
3,622
0
5,449
12,885
4,766
1,205
3,840
8,409
0
46,269
W
Bacchus
6,351
190
0
2,265
10,215
7,481
35
3,900
6,315
17,349
0
L
4,878
2,504
0
0
11,471
3,598
0
3,590
7,881
0
19,834
W
6,903
856
0
1,334
6,791
2,289
1,041
2,834
3,957
0
31,991
L
10,507
805
0
1,365
10,307
3,054
0
1,944
8,363
35,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
26,114
133
Minions Killed
132
0
Camps Cleared
0
738,876
Distance Traveled
562,278
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,874
606
34
3
0
175,205
1
W
Fenrir
11,062
851
60
5
0
242,479
3
W
Bacchus
10,424
802
17
1
0
268,007
2
L
Medusa
8,875
683
41
3
0
208,068
0
W
Neith
9,459
728
56
4
0
228,390
2
L
Zeus
9,365
720
57
4
0
179,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role