Player Matchup

Hun Batz
Hun Batz
Der--Baumeister-
Hun Batz
Level 40
God Stats
13W - 4L
1,810 SR
Queue Stats
240W - 256L
1,562 Elo+
Solo
Jormungandr
Jormungandr
michmich 66170
Jormungandr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
596W - 571L
1,492 Elo+
Party 1
Amaterasu
Amaterasu
xX Rodiimen66 X
Amaterasu
Level 143
God Stats
0W - 3L
1,312 SR
Queue Stats
134W - 101L
1,496 Elo+
Party 1
Team Averages
Level 112
1,540 SR
1,517 Elo+

VS

Team Averages
Level 104
1,626 SR
1,466 Elo+
Izanami
Izanami
TragedyKiller
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,636 Elo+
Party 2
He Bo
He Bo
ttvLzR_JBrooks
He Bo
Level 61
God Stats
10W - 4L
1,878 SR
Queue Stats
229W - 210L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
xHIPPIEKILLINx
Jormungandr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 202L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 7
14,826
706
14,783
25,035
10,403
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
michmich 66170
Jormungandr
16
5 / 9 / 10
15,187
723
16,745
28,819
27,121
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
xX Rodiimen66 X
Amaterasu
15
6 / 10 / 5
14,293
681
13,424
22,488
20,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
11 / 4 / 9
15,812
753
28,026
15,995
5,605
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 8 / 15
14,157
674
13,883
15,692
5,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
xHIPPIEKILLINx
Jormungandr
17
12 / 7 / 11
16,039
764
19,408
23,712
14,414
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
19
Kills
26
26
Deaths
19
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
7
7
1.64
W
Izanami
11
4
9
3.88
L
Jormungandr
michmich 66170
Jormungandr
5
9
10
1.11
W
3
8
15
1.31
W
Jormungandr
xHIPPIEKILLINx
Jormungandr
12
7
11
2.5
L
Amaterasu
xX Rodiimen66 X
Amaterasu
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,952
Damage
61,317
76,342
Taken
55,399
57,903
Mitigated
25,123
8,514
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,783
1,975
0
3,980
25,035
10,403
1,062
10,785
14,250
0
59,966
W
Izanami
28,026
17,967
0
2,626
15,995
5,605
2,659
4,572
11,423
0
97,262
L
Jormungandr
michmich 66170
Jormungandr
16,745
1,687
0
0
28,819
27,121
182
11,647
17,172
65,074
0
W
13,883
48
464
2,014
15,692
5,104
0
5,347
10,345
35,481
0
W
Jormungandr
xHIPPIEKILLINx
Jormungandr
19,408
5,281
1,230
4,915
23,712
14,414
440
7,292
16,420
51,929
0
L
Amaterasu
xX Rodiimen66 X
Amaterasu
13,424
4,434
0
4,534
22,488
20,379
0
10,925
11,563
169
42,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
46,008
213
Minions Killed
223
0
Camps Cleared
0
1,074,762
Distance Traveled
1,037,442
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,826
706
98
5
0
376,165
8
W
Izanami
15,812
753
109
5
0
312,497
0
L
Jormungandr
15,187
723
75
4
0
341,933
0
W
He Bo
14,157
674
57
3
0
372,713
1
W
Jormungandr
16,039
764
57
3
0
352,232
2
L
Amaterasu
14,293
681
40
2
0
356,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role