Player Matchup

Fenrir
Fenrir
ChrisBITW
Fenrir
Level 123
God Stats
57W - 43L
1,586 SR
Queue Stats
175W - 152L
1,624 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Icex0
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 184L
1,623 Elo+
Party 2
Ymir
Ymir
Spyloz
Ymir
Level 41
God Stats
5W - 2L
1,430 SR
Queue Stats
32W - 9L
1,602 Elo+
Party 2
Scylla
Scylla
ZeroRyder
Scylla
Level 90
God Stats
5W - 5L
1,500 SR
Queue Stats
85W - 64L
1,732 Elo+
Party 2
Chang'e
Chang'e
olivish
Chang'e
Level 109
God Stats
11W - 9L
1,554 SR
Queue Stats
29W - 25L
1,661 Elo+
Party 2
Team Averages
Level 94
1,514 SR
1,648 Elo+

VS

Team Averages
Level 90
1,560 SR
1,625 Elo+
Ymir
Ymir
Alvycar
Ymir
Level 40
God Stats
17W - 12L
1,500 SR
Queue Stats
73W - 87L
1,518 Elo+
Party 3
Guan Yu
Guan Yu
Christu1
Guan Yu
Level 28
God Stats
5W - 3L
1,802 SR
Queue Stats
142W - 90L
1,681 Elo+
Party 1
Cernunnos
Cernunnos
DarkNebulaS
Cernunnos
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 231L
1,637 Elo+
Party 1
Fenrir
Fenrir
Ranqore
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,657 Elo+
Party 1
Baron Samedi
Baron Samedi
hect_11
Baron Samedi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 105L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChrisBITW
Fenrir
20
20 / 5 / 14
25,995
619
50,846
49,866
26,674
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Icex0
Ah Muzen Cab
20
7 / 9 / 16
22,251
530
42,865
31,913
13,888
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Spyloz
Ymir
20
2 / 11 / 28
20,301
483
16,744
45,485
52,862
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
ZeroRyder
Scylla
20
10 / 6 / 18
24,326
579
28,124
25,910
13,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
olivish
Chang'e
20
10 / 5 / 12
22,874
545
24,041
31,142
21,907
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alvycar
Ymir
20
7 / 10 / 11
18,278
435
18,566
38,523
57,556
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Christu1
Guan Yu
20
5 / 7 / 15
19,826
472
28,289
47,807
70,633
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
DarkNebulaS
Cernunnos
20
11 / 12 / 3
21,378
509
43,737
39,014
16,871
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Ranqore
Fenrir
20
4 / 11 / 10
18,515
441
14,059
33,987
17,373
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
hect_11
Baron Samedi
20
9 / 10 / 10
20,269
483
37,796
34,072
18,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
85
49
Kills
36
36
Deaths
50
88
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ymir
Alvycar
Ymir
7
10
11
1.25
W
Fenrir
ChrisBITW
Fenrir
20
5
14
5.4
L
Guan Yu
Christu1
Guan Yu
5
7
15
1.79
L
Cernunnos
DarkNebulaS
Cernunnos
11
12
3
1.04
W
Ah Muzen Cab
Icex0
Ah Muzen Cab
7
9
16
1.67
L
Fenrir
Ranqore
Fenrir
4
11
10
0.82
W
Ymir
Spyloz
Ymir
2
11
28
1.45
W
Scylla
ZeroRyder
Scylla
10
6
18
3.17
L
Baron Samedi
hect_11
Baron Samedi
9
10
10
1.4
W
Chang'e
olivish
Chang'e
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,620
Damage
142,447
184,316
Taken
193,403
128,578
Mitigated
180,578
76,189
Healing
54,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Alvycar
Ymir
18,566
2,927
0
4,481
38,523
57,556
365
13,594
24,929
95,647
980
W
Fenrir
ChrisBITW
Fenrir
50,846
18,290
0
23,540
49,866
26,674
3,769
9,536
40,330
0
209,991
L
Guan Yu
Christu1
Guan Yu
28,289
5,142
2,706
17,122
47,807
70,633
0
20,269
27,538
0
138,994
L
Cernunnos
DarkNebulaS
Cernunnos
43,737
29,286
0
11,699
39,014
16,871
3,426
14,592
24,422
0
203,452
W
Ah Muzen Cab
Icex0
Ah Muzen Cab
42,865
20,186
0
11,963
31,913
13,888
9,191
13,242
18,671
0
244,572
L
Fenrir
Ranqore
Fenrir
14,059
2,702
0
4,291
33,987
17,373
1,137
12,260
21,727
0
99,956
W
Ymir
Spyloz
Ymir
16,744
3,098
0
2,792
45,485
52,862
160
19,659
25,826
40,651
1,620
W
Scylla
ZeroRyder
Scylla
28,124
1,308
0
7,308
25,910
13,247
2,725
7,988
17,922
173,334
438
L
Baron Samedi
hect_11
Baron Samedi
37,796
2,410
3,954
9,976
34,072
18,145
1,311
6,504
27,568
174,101
0
W
Chang'e
olivish
Chang'e
24,041
1,462
11,815
18,771
31,142
21,907
1,446
7,822
23,320
155,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,747
Gold Earned
98,266
969
Minions Killed
1,065
0
Camps Cleared
0
3,771,926
Distance Traveled
3,479,619
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
18,278
435
175
4
0
666,784
8
W
Fenrir
25,995
619
225
5
0
843,772
1
L
Guan Yu
19,826
472
173
4
0
802,681
3
L
Cernunnos
21,378
509
294
7
0
607,445
4
W
Ah Muzen Cab
22,251
530
231
6
0
738,862
2
L
Fenrir
18,515
441
156
4
0
725,943
0
W
Ymir
20,301
483
40
1
0
687,052
1
W
Scylla
24,326
579
244
6
0
731,300
10
L
Baron Samedi
20,269
483
267
6
0
676,766
3
W
Chang'e
22,874
545
229
5
0
770,940
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role