Player Matchup

Ymir
Ymir
PerkDaddy4914
Ymir
Level 39
God Stats
2W - 0L
1,604 SR
Queue Stats
2W - 1L
1,497 Elo+
Party 2
Ullr
Ullr
mageskillz22
Ullr
Level 88
God Stats
2W - 0L
1,424 SR
Queue Stats
24W - 16L
1,602 Elo+
Party 2
Hel
Hel
poppycruz
Hel
Level 28
God Stats
9W - 2L
1,824 SR
Queue Stats
209W - 180L
1,609 Elo+
Party 2
Team Averages
Level 52
1,618 SR
1,569 Elo+

VS

Team Averages
Level 48
1,567 SR
1,420 Elo+
Thoth
Thoth
AberrantThaKeen
Thoth
Level 67
God Stats
24W - 44L
1,415 SR
Queue Stats
250W - 289L
1,287 Elo+
Solo
Pele
Pele
MeatBeater1793
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,494 Elo+
Party 1
Ymir
Ymir
PoozyEter
Ymir
Level 63
God Stats
0W - 1L
1,786 SR
Queue Stats
6W - 11L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
10,737
597
5,237
12,773
4,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
8 / 1 / 2
12,428
690
13,633
13,562
5,089
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 6
10,811
601
8,300
13,358
4,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
9,775
543
15,987
10,344
3,066
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 6 / 2
9,610
534
6,049
12,427
3,992
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
1 / 0 / 2
10,698
594
3,829
11,021
10,718
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
3
3
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
1
6
2
0.33
W
1
1
8
5
L
Ymir
1
0
2
2
W
8
1
2
9
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,170
Damage
25,865
39,693
Taken
33,792
14,487
Mitigated
17,776
26,409
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,987
884
0
750
10,344
3,066
18
3,535
6,809
54,364
0
L
6,049
758
0
2,268
12,427
3,992
0
4,684
7,743
0
32,934
W
5,237
333
602
1,822
12,773
4,827
72
7,342
5,431
19,670
0
L
Ymir
3,829
145
0
1,717
11,021
10,718
0
5,385
5,636
21,021
0
W
13,633
6,425
0
594
13,562
5,089
2,777
6,377
7,185
0
71,164
W
8,300
241
13,373
10,018
13,358
4,571
388
6,138
7,220
33,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
30,083
208
Minions Killed
172
0
Camps Cleared
0
980,637
Distance Traveled
869,709
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,775
543
83
5
0
236,172
0
L
Pele
9,610
534
49
3
0
300,686
0
W
Ymir
10,737
597
29
2
0
336,344
0
L
Ymir
10,698
594
40
2
0
332,851
1
W
Ullr
12,428
690
132
7
0
294,014
4
W
Hel
10,811
601
47
3
0
350,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role