Player Matchup

Ra
Ra
Silver II
Gold Charro
Ra
Silver II
Level 156
God Stats
1W - 1L
1,437 SR
Queue Stats
44W - 33L
1,303 MMR
Party 1
Medusa
Medusa
Gold V
RaGe Sephiroth
Medusa
Gold V
Level 155
God Stats
1W - 0L
1,332 SR
Queue Stats
56W - 63L
1,772 MMR
Party 1
Ares
Ares
Silver III
huevo002
Ares
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,368 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,423 SR
1,481 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,461 SR
1,467 MMR
Xing Tian
Xing Tian
Silver IV
Dragondong069
Xing Tian
Silver IV
Level 72
God Stats
5W - 5L
1,629 SR
Queue Stats
19W - 25L
1,587 MMR
Party 2
Scylla
Scylla
Silver IV
TheWickedWookie
Scylla
Silver IV
Level 109
God Stats
12W - 16L
1,622 SR
Queue Stats
44W - 54L
1,362 MMR
Party 2
Mercury
Mercury
Silver IV
supernate0007
Mercury
Silver IV
Level 107
God Stats
0W - 1L
1,132 SR
Queue Stats
10W - 8L
1,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
10,834
677
11,714
6,394
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 2 / 1
11,247
703
12,878
11,225
4,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
1 / 5 / 8
10,898
681
3,971
15,688
14,337
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ZeusHeimdallrBastetBacchusOdin

VS

Bans
YemojaKukulkanAchillesHadesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dragondong069
Xing Tian
11
3 / 1 / 3
10,638
665
7,194
15,205
13,514
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 5
10,877
680
10,738
9,046
3,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
10
2 / 7 / 4
9,871
617
6,526
12,366
4,432
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
8
8
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dragondong069
Xing Tian
3
1
3
4.5
W
3
1
6
6
W
6
2
1
3.25
L
3
2
5
2.75
W
Ares
1
5
8
1
L
Mercury
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,563
Damage
24,458
33,307
Taken
36,617
21,111
Mitigated
21,035
11,592
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dragondong069
Xing Tian
7,194
730
0
3,566
15,205
13,514
0
6,621
8,584
30,144
0
W
11,714
246
2,192
3,133
6,394
2,381
424
2,600
3,794
55,903
0
W
12,878
6,970
0
3,439
11,225
4,393
2,610
5,554
5,671
0
64,087
L
10,738
1,765
0
2,966
9,046
3,089
0
2,283
6,763
53,680
0
W
Ares
3,971
109
0
2,828
15,688
14,337
0
9,815
5,873
8,991
0
L
Mercury
6,526
4,286
0
2,712
12,366
4,432
0
6,882
5,484
0
28,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
31,386
182
Minions Killed
183
0
Camps Cleared
0
905,606
Distance Traveled
930,158
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,638
665
28
2
0
315,864
3
W
Ra
10,834
677
89
6
0
332,370
7
W
Medusa
11,247
703
85
5
0
300,667
2
L
Scylla
10,877
680
110
7
0
277,637
6
W
Ares
10,898
681
8
1
0
272,569
5
L
Mercury
9,871
617
45
3
0
336,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role