Player Matchup

Sun Wukong
Sun Wukong
Chriugh13
Sun Wukong
Level 14
God Stats
7W - 18L
1,167 SR
Queue Stats
21W - 35L
903 Elo+
Party 1
Yemoja
Yemoja
MMBustillo
Yemoja
Level 15
God Stats
7W - 13L
1,261 SR
Queue Stats
17W - 38L
937 Elo+
Party 1
Fenrir
Fenrir
clin1cal_
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,126 Elo+
Party 1
Team Averages
Level 12
1,309 SR
989 Elo+

VS

Team Averages
Level 46
1,549 SR
1,167 Elo+
Anhur
Anhur
 
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,157 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 26
God Stats
28W - 34L
1,646 SR
Queue Stats
313W - 323L
1,109 Elo+
Solo
Hel
Hel
Neopolitan7243
Hel
Level 28
God Stats
13W - 14L
1,500 SR
Queue Stats
35W - 50L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chriugh13
Sun Wukong
9
3 / 12 / 3
9,805
613
12,585
17,361
8,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
MMBustillo
Yemoja
13
4 / 9 / 5
11,051
691
14,738
14,420
8,206
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fenrir
clin1cal_
Fenrir
11
3 / 17 / 4
10,534
658
10,329
20,803
7,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
24 / 1 / 8
14,194
887
18,719
13,774
4,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
 
Hercules
13
5 / 3 / 27
11,939
746
9,226
19,481
15,565
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
9 / 6 / 18
12,395
775
13,580
14,433
5,566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
10
Kills
38
38
Deaths
10
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
24
1
8
28
W
Hercules
 
Hercules
5
3
27
6.17
L
Sun Wukong
Chriugh13
Sun Wukong
3
12
3
0.38
L
Yemoja
MMBustillo
Yemoja
4
9
5
0.72
W
9
6
18
3
L
Fenrir
clin1cal_
Fenrir
3
17
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,652
Damage
41,525
52,584
Taken
47,688
24,792
Mitigated
25,610
1,623
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
18,719
7,840
0
117
13,774
4,479
1,515
4,000
9,774
0
37,048
W
Hercules
 
Hercules
9,226
4,171
0
4,024
19,481
15,565
1,046
6,365
13,116
0
19,234
L
Sun Wukong
Chriugh13
Sun Wukong
12,585
2,581
0
118
17,361
8,613
0
4,035
13,326
0
22,915
L
Yemoja
MMBustillo
Yemoja
14,738
2,092
631
0
14,420
8,206
28
4,566
9,854
47,794
0
W
13,580
776
6,499
6,994
14,433
5,566
725
4,373
10,060
37,757
0
L
Fenrir
clin1cal_
Fenrir
10,329
2,859
0
874
20,803
7,973
0
4,979
15,824
0
20,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
38,528
97
Minions Killed
117
0
Camps Cleared
0
699,577
Distance Traveled
850,388
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,194
887
39
2
0
279,701
1
W
Hercules
11,939
746
11
1
0
296,123
2
L
Sun Wukong
9,805
613
18
1
0
243,915
0
L
Yemoja
11,051
691
62
4
0
211,201
0
W
Hel
12,395
775
67
4
0
274,564
5
L
Fenrir
10,534
658
17
1
0
244,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role