Player Matchup

Rama
Rama
Iridophore
Rama
Level 126
God Stats
8W - 3L
1,500 SR
Queue Stats
279W - 300L
1,369 Elo+
Solo
Fenrir
Fenrir
KurohKatana
Fenrir
Level 148
God Stats
21W - 16L
1,640 SR
Queue Stats
394W - 467L
1,543 Elo+
Solo
Ra
Ra
SaintRandom96
Ra
Level 92
God Stats
5W - 4L
1,500 SR
Queue Stats
163W - 141L
1,511 Elo+
Solo
Team Averages
Level 122
1,547 SR
1,474 Elo+

VS

Team Averages
Level 104
1,463 SR
1,481 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Savui
Merlin
Level 40
God Stats
3W - 8L
1,390 SR
Queue Stats
20W - 19L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
6,780
678
2,641
2,645
882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
10
2 / 2 / 5
7,480
748
4,483
8,255
4,889
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
3 / 0 / 3
7,280
728
3,697
1,985
607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 3 / 0
6,599
660
3,528
5,044
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
 
Ganesha
8
0 / 1 / 1
5,804
580
1,295
5,693
3,251
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Savui
Merlin
9
0 / 3 / 1
6,187
619
2,436
4,267
1,301
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
0
0.67
L
Ganesha
 
Ganesha
0
1
1
0.5
W
2
0
3
3.5
W
Fenrir
2
2
5
2.25
W
3
0
3
4.5
L
Merlin
Savui
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,821
Damage
7,259
12,885
Taken
15,004
6,378
Mitigated
6,418
4,172
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,528
965
0
0
5,044
1,866
0
932
4,112
0
18,609
L
Ganesha
 
Ganesha
1,295
0
258
1,588
5,693
3,251
0
1,466
4,227
11,837
0
W
2,641
2,013
0
0
2,645
882
899
577
2,068
0
13,131
W
Fenrir
4,483
1,068
0
2,584
8,255
4,889
0
2,047
6,208
0
23,032
W
3,697
181
498
1,090
1,985
607
420
1,128
857
29,854
0
L
Merlin
Savui
Merlin
2,436
0
0
0
4,267
1,301
0
1,379
2,888
21,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,540
Gold Earned
18,590
128
Minions Killed
112
0
Camps Cleared
0
546,977
Distance Traveled
473,694
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,599
660
47
5
0
151,189
4
L
Ganesha
5,804
580
3
0
0
178,302
4
W
Rama
6,780
678
31
3
0
174,732
1
W
Fenrir
7,480
748
38
4
0
198,725
4
W
Ra
7,280
728
59
6
0
173,520
1
L
Merlin
6,187
619
62
6
0
144,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role