Player Matchup

Kukulkan
Kukulkan
AJJA 192
Kukulkan
Level 79
God Stats
12W - 5L
1,492 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
MADN3SS 422
Heimdallr
Level 154
God Stats
3W - 3L
1,253 SR
Queue Stats
156W - 146L
1,583 Elo+
Party 1
Kumbhakarna
Kumbhakarna
warsh0
Kumbhakarna
Level 116
God Stats
6W - 3L
1,305 SR
Queue Stats
51W - 45L
1,550 Elo+
Party 1
Team Averages
Level 116
1,350 SR
1,544 Elo+

VS

Team Averages
Level 77
1,411 SR
1,449 Elo+
Fenrir
Fenrir
 
Fenrir
Level 43
God Stats
16W - 5L
1,355 SR
Queue Stats
76W - 56L
1,397 Elo+
Party 2
King Arthur
King Arthur
Fx_Marz
King Arthur
Level 82
God Stats
28W - 25L
1,281 SR
Queue Stats
248W - 217L
1,448 Elo+
Solo
Merlin
Merlin
salthe
Merlin
Level 107
God Stats
7W - 10L
1,597 SR
Queue Stats
239W - 219L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJJA 192
Kukulkan
18
5 / 3 / 6
16,873
649
19,970
12,868
6,607
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
MADN3SS 422
Heimdallr
15
7 / 12 / 5
16,750
644
19,278
27,083
8,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
warsh0
Kumbhakarna
16
3 / 1 / 10
15,423
593
9,410
23,007
24,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 6 / 5
14,016
539
9,916
20,702
7,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Fx_Marz
King Arthur
15
3 / 5 / 6
14,983
576
13,868
23,394
29,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
salthe
Merlin
18
7 / 4 / 6
16,917
651
27,169
18,199
6,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
15
Kills
15
16
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
5
1.25
W
Kukulkan
AJJA 192
Kukulkan
5
3
6
2.67
L
King Arthur
Fx_Marz
King Arthur
3
5
6
1.2
W
Heimdallr
MADN3SS 422
Heimdallr
7
12
5
0.79
L
Merlin
salthe
Merlin
7
4
6
2.5
W
Kumbhakarna
warsh0
Kumbhakarna
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
50,953
62,958
Taken
62,295
39,783
Mitigated
44,097
15,257
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,916
2,188
0
1,589
20,702
7,276
0
10,166
10,536
0
32,830
W
Kukulkan
AJJA 192
Kukulkan
19,970
1,077
1,265
1,753
12,868
6,607
591
5,860
6,786
89,486
0
L
King Arthur
Fx_Marz
King Arthur
13,868
2,290
0
4,433
23,394
29,885
370
12,340
11,054
0
76,521
W
Heimdallr
MADN3SS 422
Heimdallr
19,278
8,226
0
3,895
27,083
8,318
1,927
12,408
14,675
402
99,367
L
Merlin
salthe
Merlin
27,169
893
0
339
18,199
6,936
1,098
6,902
11,297
106,737
0
W
Kumbhakarna
warsh0
Kumbhakarna
9,410
446
884
7,460
23,007
24,858
429
8,963
14,044
37,477
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,046
Gold Earned
45,916
309
Minions Killed
306
0
Camps Cleared
0
1,330,228
Distance Traveled
1,412,130
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,016
539
27
1
0
432,118
2
W
Kukulkan
16,873
649
146
6
0
454,027
9
L
King Arthur
14,983
576
101
4
0
474,552
0
W
Heimdallr
16,750
644
114
4
0
378,769
7
L
Merlin
16,917
651
178
7
0
505,460
5
W
Kumbhakarna
15,423
593
49
2
0
497,432
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role