Player Matchup

Merlin
Merlin
Anberling
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,673 Elo+
Solo
Horus
Horus
Doomloom3
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
LJNDEAD
Cerberus
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 7L
1,516 Elo+
Solo
Kali
Kali
Lolems
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,595 Elo+
Party 2
Cupid
Cupid
hayleyainsleyy
Cupid
Level 13
God Stats
6W - 7L
1,583 SR
Queue Stats
32W - 39L
1,450 Elo+
Party 2
Team Averages
Level 16
1,517 SR
1,547 Elo+

VS

Team Averages
Level 20
1,426 SR
1,555 Elo+
Chaac
Chaac
Beakoffury
Chaac
Level 17
God Stats
8W - 8L
1,633 SR
Queue Stats
33W - 33L
1,533 Elo+
Party 1
Artemis
Artemis
DNA0425
Artemis
Level 17
God Stats
28W - 18L
1,574 SR
Queue Stats
143W - 156L
1,680 Elo+
Solo
Kukulkan
Kukulkan
ForgottenFox6
Kukulkan
Level 16
God Stats
26W - 34L
1,268 SR
Queue Stats
79W - 99L
1,207 Elo+
Solo
He Bo
He Bo
Overload27
He Bo
Level 23
God Stats
5W - 2L
1,344 SR
Queue Stats
42W - 30L
1,754 Elo+
Party 1
Nike
Nike
spiritofwar292
Nike
Level 25
God Stats
3W - 4L
1,308 SR
Queue Stats
41W - 35L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anberling
Merlin
17
3 / 5 / 5
12,067
1,006
26,671
18,172
7,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Doomloom3
Horus
16
0 / 10 / 5
10,374
865
3,619
22,383
10,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
LJNDEAD
Cerberus
18
2 / 9 / 8
11,556
963
9,244
29,212
37,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
Lolems
Kali
17
2 / 6 / 4
11,156
930
6,924
10,788
4,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 8 / 5
12,014
1,001
10,107
21,676
7,685
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
13 / 2 / 13
14,480
1,207
26,897
18,093
8,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
DNA0425
Artemis
19
8 / 2 / 22
13,809
1,151
21,753
9,634
3,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ForgottenFox6
Kukulkan
17
1 / 2 / 11
10,817
901
6,992
7,673
2,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
20
8 / 4 / 20
12,967
1,081
26,552
15,444
4,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 1 / 18
13,032
1,086
13,384
13,896
11,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
122
11
Kills
38
38
Deaths
11
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anberling
Merlin
3
5
5
1.1
W
Chaac
13
2
13
9.75
W
Artemis
DNA0425
Artemis
8
2
22
9.5
L
Horus
Doomloom3
Horus
0
10
5
0.25
W
Kukulkan
ForgottenFox6
Kukulkan
1
2
11
3.25
L
Cerberus
LJNDEAD
Cerberus
2
9
8
0.67
L
Kali
Lolems
Kali
2
6
4
0.67
W
He Bo
8
4
20
4.5
L
4
8
5
0.81
W
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,565
Damage
95,578
102,231
Taken
64,740
67,011
Mitigated
31,492
9,808
Healing
23,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anberling
Merlin
26,671
2,188
0
0
18,172
7,040
0
5,281
12,891
63,103
0
W
Chaac
26,897
11,817
1,322
10,161
18,093
8,212
0
9,776
8,317
0
53,666
W
Artemis
DNA0425
Artemis
21,753
10,931
0
2,071
9,634
3,685
0
4,257
5,377
0
41,433
L
Horus
Doomloom3
Horus
3,619
1,540
260
929
22,383
10,257
0
6,821
15,562
0
11,535
W
Kukulkan
ForgottenFox6
Kukulkan
6,992
1,493
0
0
7,673
2,998
0
2,988
4,685
31,518
0
L
Cerberus
LJNDEAD
Cerberus
9,244
1,916
0
6,650
29,212
37,623
0
9,620
19,592
22,330
0
L
Kali
Lolems
Kali
6,924
2,980
0
387
10,788
4,406
0
3,915
6,873
0
17,813
W
He Bo
26,552
2,239
1,341
4,296
15,444
4,795
0
9,631
5,813
48,592
0
L
10,107
5,611
98
1,484
21,676
7,685
0
7,907
13,769
0
24,464
W
13,384
1,428
563
3,793
13,896
11,802
0
9,263
4,633
0
23,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,167
Gold Earned
65,105
202
Minions Killed
237
5
Camps Cleared
11
968,880
Distance Traveled
1,111,758
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,067
1,006
93
8
2
221,177
0
W
Chaac
14,480
1,207
56
5
7
252,885
1
W
Artemis
13,809
1,151
46
4
3
218,361
0
L
Horus
10,374
865
15
1
0
130,477
0
W
Kukulkan
10,817
901
58
5
0
177,010
0
L
Cerberus
11,556
963
28
2
0
228,218
0
L
Kali
11,156
930
25
2
2
171,207
0
W
He Bo
12,967
1,081
51
4
0
217,953
0
L
Cupid
12,014
1,001
41
3
1
217,801
0
W
Nike
13,032
1,086
26
2
1
245,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role