Player Matchup

Fenrir
Fenrir
FRAG2OUFFF
Fenrir
Level 29
God Stats
18W - 10L
1,560 SR
Queue Stats
71W - 70L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
JoCaNaH
Baron Samedi
Level 83
God Stats
11W - 17L
1,270 SR
Queue Stats
60W - 53L
1,402 Elo+
Party 1
Xbalanque
Xbalanque
Noldrien
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,215 Elo+
Solo
Team Averages
Level 43
1,444 SR
1,344 Elo+

VS

Team Averages
Level 23
1,366 SR
1,298 Elo+
Jormungandr
Jormungandr
Lighthour
Jormungandr
Level 28
God Stats
0W - 2L
1,358 SR
Queue Stats
20W - 35L
1,220 Elo+
Party 2
Thanatos
Thanatos
callmeniyroo
Thanatos
Level 18
God Stats
0W - 2L
1,241 SR
Queue Stats
19W - 24L
1,430 Elo+
Solo
Ra
Ra
Мягкий32
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FRAG2OUFFF
Fenrir
15
8 / 3 / 5
14,467
689
10,333
12,993
7,391
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
JoCaNaH
Baron Samedi
17
8 / 3 / 6
15,283
728
20,045
14,624
9,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Noldrien
Xbalanque
6
1 / 6 / 2
10,537
502
3,350
5,946
2,050
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lighthour
Jormungandr
14
5 / 3 / 6
12,854
612
11,111
21,272
28,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
callmeniyroo
Thanatos
9
0 / 7 / 3
10,778
513
2,480
9,033
3,002
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 7 / 3
13,562
646
8,819
15,411
7,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
17
Kills
12
12
Deaths
17
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FRAG2OUFFF
Fenrir
8
3
5
3.5
W
Baron Samedi
JoCaNaH
Baron Samedi
8
3
6
3.67
L
Jormungandr
Lighthour
Jormungandr
5
3
6
2.67
W
Xbalanque
Noldrien
Xbalanque
1
6
2
0.33
L
Thanatos
callmeniyroo
Thanatos
0
7
3
0.21
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,728
Damage
22,410
33,563
Taken
45,716
19,341
Mitigated
38,531
10,315
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FRAG2OUFFF
Fenrir
10,333
2,229
510
2,647
12,993
7,391
1,601
7,484
5,509
0
36,829
W
Baron Samedi
JoCaNaH
Baron Samedi
20,045
2,082
1,994
4,934
14,624
9,900
1,453
8,205
6,419
91,321
0
L
Jormungandr
Lighthour
Jormungandr
11,111
1,856
0
2,133
21,272
28,256
365
11,471
9,801
41,906
0
W
Xbalanque
Noldrien
Xbalanque
3,350
988
0
230
5,946
2,050
0
4,505
1,441
0
8,365
L
Thanatos
callmeniyroo
Thanatos
2,480
441
0
3,384
9,033
3,002
0
2,174
6,859
0
21,462
L
8,819
1,057
5,442
5,311
15,411
7,273
1,068
6,609
8,802
67,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
37,194
171
Minions Killed
223
0
Camps Cleared
0
844,416
Distance Traveled
898,851
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,467
689
35
2
0
393,578
2
W
Baron Samedi
15,283
728
131
6
0
338,410
2
L
Jormungandr
12,854
612
44
2
0
338,308
1
W
Xbalanque
10,537
502
5
0
0
112,428
0
L
Thanatos
10,778
513
41
2
0
224,467
0
L
Ra
13,562
646
138
7
0
336,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role