Player Matchup

Cerberus
Cerberus
Hotrod12271995
Cerberus
Level 46
God Stats
8W - 8L
1,700 SR
Queue Stats
258W - 304L
1,281 Elo+
Solo
Bastet
Bastet
Tanknazty25
Bastet
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 174L
1,288 Elo+
Solo
Fenrir
Fenrir
chump 2cent
Fenrir
Level 28
God Stats
27W - 26L
1,514 SR
Queue Stats
28W - 27L
1,338 Elo+
Solo
Team Averages
Level 54
1,571 SR
1,302 Elo+

VS

Team Averages
Level 62
1,456 SR
1,418 Elo+
Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
L3G3NDARYWO1F18
Nemesis
Level 92
God Stats
5W - 5L
1,369 SR
Queue Stats
42W - 49L
1,147 Elo+
Solo
Artio
Artio
SnugglingSmurf
Artio
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 9 / 7
8,894
635
7,630
15,920
3,644
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
9
1 / 8 / 8
8,344
596
7,052
10,594
2,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
12
8 / 5 / 1
10,333
738
10,368
13,476
9,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
16 / 3 / 3
12,113
865
19,754
10,368
3,070
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 5 / 6
9,552
682
6,184
10,534
3,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 16
10,903
779
4,168
15,306
11,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
11
Kills
22
22
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
3
3
5.83
L
Cerberus
2
9
7
0.61
W
4
5
6
1.4
W
2
3
16
3.33
L
Bastet
1
8
8
0.63
L
Fenrir
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
30,106
39,990
Taken
36,208
15,987
Mitigated
17,680
8,127
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,754
5,466
368
4,054
10,368
3,070
2,626
2,745
7,623
48,713
0
L
Cerberus
7,630
154
381
3,781
15,920
3,644
0
10,799
5,121
22,284
0
W
6,184
2,942
192
2,328
10,534
3,297
117
1,036
9,498
0
32,581
W
4,168
990
178
3,235
15,306
11,313
365
3,857
11,449
12,641
0
L
Bastet
7,052
2,101
230
1,180
10,594
2,455
0
6,387
4,207
0
17,041
L
Fenrir
10,368
2,217
648
1,907
13,476
9,888
0
6,736
6,740
0
26,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,571
Gold Earned
32,568
103
Minions Killed
130
0
Camps Cleared
0
667,070
Distance Traveled
738,875
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,113
865
58
4
0
223,316
0
L
Cerberus
8,894
635
47
3
0
196,201
1
W
Nemesis
9,552
682
51
4
0
236,735
3
W
Artio
10,903
779
21
2
0
278,824
0
L
Bastet
8,344
596
23
2
0
211,463
0
L
Fenrir
10,333
738
33
2
0
259,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role