Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Brickbealer
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
CGrimIllusions
Bakasura
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,327 Elo+
Party 2
Skadi
Skadi
CrawFish987
Skadi
Level 59
God Stats
1W - 2L
1,267 SR
Queue Stats
22W - 14L
1,625 Elo+
Party 2
Bellona
Bellona
Jack B Good
Bellona
Level 117
God Stats
0W - 2L
1,827 SR
Queue Stats
58W - 48L
1,655 Elo+
Party 2
Team Averages
Level 95
1,519 SR
1,521 Elo+

VS

Team Averages
Level 58
1,589 SR
1,485 Elo+
Ne Zha
Ne Zha
Kinbushi
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,164 Elo+
Party 1
Zeus
Zeus
LiftedGeg
Zeus
Level 115
God Stats
7W - 1L
1,715 SR
Queue Stats
258W - 247L
1,507 Elo+
Party 3
Fafnir
Fafnir
VOLTSorrowzend
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,791 Elo+
Party 3
Nu Wa
Nu Wa
lit shrimp
Nu Wa
Level 109
God Stats
3W - 1L
1,730 SR
Queue Stats
83W - 81L
1,520 Elo+
Party 1
Skadi
Skadi
xNATIVExFIENDx
Skadi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 41L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 8 / 11
9,669
691
11,862
23,943
35,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 9 / 7
8,990
642
5,203
18,184
10,798
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
16
3 / 9 / 13
10,133
724
12,956
17,414
6,836
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 8 / 8
10,656
761
9,097
16,846
6,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Jack B Good
Bellona
19
9 / 7 / 6
11,528
823
18,151
22,124
13,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kinbushi
Ne Zha
17
5 / 4 / 26
11,154
797
10,546
13,335
6,397
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
17
6 / 7 / 22
11,067
791
27,090
16,256
6,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 2 / 30
11,452
818
9,571
17,457
23,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
19
8 / 2 / 26
12,101
864
21,219
9,718
4,670
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 4 / 12
12,941
924
22,260
15,567
7,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
157
19
Kills
41
41
Deaths
19
45
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
8
11
0.94
L
1
9
7
0.5
L
Bakasura
3
9
13
1.06
L
4
8
8
1
L
Bellona
Jack B Good
Bellona
9
7
6
1.71
W
Ne Zha
Kinbushi
Ne Zha
5
4
26
4.5
W
Zeus
6
7
22
2.43
W
3
2
30
9
W
Nu Wa
8
2
26
10.5
W
19
4
12
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,269
Damage
90,686
98,511
Taken
72,333
73,907
Mitigated
49,238
22,698
Healing
22,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,862
3,481
2,932
2,725
23,943
35,680
120
14,226
9,717
18,381
0
L
5,203
646
0
632
18,184
10,798
198
9,501
8,683
0
17,914
L
Bakasura
12,956
8,078
2,361
3,867
17,414
6,836
371
11,641
5,773
0
12,705
L
9,097
2,982
687
2,755
16,846
6,913
897
9,666
7,180
0
30,355
L
Bellona
Jack B Good
Bellona
18,151
4,410
1,955
4,784
22,124
13,680
274
12,846
9,278
0
35,500
W
Ne Zha
Kinbushi
Ne Zha
10,546
3,973
977
1,867
13,335
6,397
811
2,018
10,438
0
24,112
W
Zeus
27,090
2,501
3,232
3,780
16,256
6,594
147
3,452
12,083
42,922
0
W
9,571
2,220
668
3,108
17,457
23,644
636
2,285
13,882
21,186
0
W
Nu Wa
21,219
6,247
1,374
748
9,718
4,670
2,087
1,870
7,561
38,379
0
W
22,260
13,532
2,521
3,872
15,567
7,933
2,301
2,237
12,795
0
38,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,976
Gold Earned
58,715
108
Minions Killed
152
0
Camps Cleared
0
1,071,939
Distance Traveled
1,173,749
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,669
691
12
1
0
234,480
0
L
Chaac
8,990
642
17
1
0
170,031
0
L
Bakasura
10,133
724
11
1
0
228,639
5
L
Skadi
10,656
761
29
2
0
204,564
0
L
Bellona
11,528
823
39
3
0
234,225
2
W
Ne Zha
11,154
797
31
2
0
250,548
2
W
Zeus
11,067
791
34
2
0
221,371
1
W
Fafnir
11,452
818
18
1
0
256,014
4
W
Nu Wa
12,101
864
33
2
0
229,737
3
W
Skadi
12,941
924
36
3
0
216,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role