Player Matchup

Ymir
Ymir
BlackAstroBoi
Ymir
Level 113
God Stats
1W - 2L
1,774 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Dangle
Jing Wei
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
Kamitoru
Merlin
Level 120
God Stats
3W - 2L
1,774 SR
Queue Stats
47W - 47L
1,500 Elo+
Party 2
Bellona
Bellona
Skin Skinz jr
Bellona
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Team Averages
Level 110
1,637 SR
1,500 Elo+

VS

Team Averages
Level 104
1,504 SR
1,587 Elo+
Serqet
Serqet
Ironmancan
Serqet
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 108L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
Nobleknight
Kuzenbo
Level 118
God Stats
17W - 16L
1,500 SR
Queue Stats
143W - 109L
1,631 Elo+
Party 1
Thor
Thor
PlagueDoctor627
Thor
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 86L
1,648 Elo+
Party 1
Yemoja
Yemoja
ShetheKing
Yemoja
Level 65
God Stats
5W - 6L
1,516 SR
Queue Stats
133W - 108L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 11
16,576
721
18,189
26,546
34,301
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Dangle
Jing Wei
20
6 / 6 / 8
16,601
722
25,695
21,627
10,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Kamitoru
Merlin
20
7 / 7 / 6
16,975
738
27,258
19,609
8,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
20
5 / 2 / 8
16,047
698
10,222
20,205
23,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ironmancan
Serqet
20
6 / 9 / 7
15,002
652
14,383
24,396
11,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Nobleknight
Kuzenbo
20
3 / 2 / 11
16,015
696
16,571
33,117
34,689
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 9 / 7
14,480
630
18,466
22,106
10,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
ShetheKing
Yemoja
20
4 / 2 / 5
14,995
652
14,150
19,053
13,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
21
Kills
19
19
Deaths
22
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
W
Jing Wei
Dangle
Jing Wei
6
6
8
1.67
L
Serqet
Ironmancan
Serqet
6
9
7
1.06
W
Merlin
Kamitoru
Merlin
7
7
6
1.43
L
Kuzenbo
Nobleknight
Kuzenbo
3
2
11
4.25
L
6
9
7
1.06
L
Yemoja
ShetheKing
Yemoja
4
2
5
3.25
W
Bellona
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,364
Damage
63,570
87,987
Taken
98,672
77,023
Mitigated
69,696
15,801
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,189
2,575
1,097
1,685
26,546
34,301
895
8,323
18,223
47,604
0
W
Jing Wei
Dangle
Jing Wei
25,695
17,486
0
4,620
21,627
10,183
4,597
7,646
13,670
0
104,321
L
Serqet
Ironmancan
Serqet
14,383
4,138
0
999
24,396
11,173
184
11,970
12,426
0
47,858
W
Merlin
Kamitoru
Merlin
27,258
1,380
272
2,383
19,609
8,686
1,946
6,101
12,790
91,674
0
L
Kuzenbo
Nobleknight
Kuzenbo
16,571
3,920
0
315
33,117
34,689
135
14,800
18,317
56,180
0
L
18,466
3,530
0
18
22,106
10,660
661
8,875
13,231
0
54,196
L
Yemoja
ShetheKing
Yemoja
14,150
631
1,458
290
19,053
13,174
112
10,503
8,550
56,469
0
W
Bellona
10,222
1,267
1,203
4,541
20,205
23,853
1,830
9,497
10,438
0
45,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,199
Gold Earned
60,492
375
Minions Killed
288
22
Camps Cleared
12
1,712,361
Distance Traveled
1,559,575
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,576
721
62
3
3
412,993
3
W
Jing Wei
16,601
722
117
5
8
437,884
0
L
Serqet
15,002
652
57
2
5
387,067
1
W
Merlin
16,975
738
128
6
2
396,534
1
L
Kuzenbo
16,015
696
89
4
2
455,956
5
L
Thor
14,480
630
66
3
4
329,971
3
L
Yemoja
14,995
652
76
3
1
386,581
1
W
Bellona
16,047
698
68
3
9
464,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role