Player Matchup

Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Dehateh
Da Ji
Level 100
God Stats
3W - 1L
1,477 SR
Queue Stats
99W - 81L
1,415 Elo+
Party 2
Cernunnos
Cernunnos
Spaín
Cernunnos
Level 123
God Stats
0W - 3L
1,746 SR
Queue Stats
73W - 60L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
yagizsubasi
Nu Wa
Level 109
God Stats
5W - 4L
1,509 SR
Queue Stats
72W - 71L
1,552 Elo+
Solo
Team Averages
Level 117
1,546 SR
1,493 Elo+

VS

Team Averages
Level 105
1,576 SR
1,467 Elo+
Bacchus
Bacchus
Dabo89
Bacchus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 147L
1,372 Elo+
Solo
Izanami
Izanami
Danonovic
Izanami
Level 134
God Stats
5W - 4L
1,500 SR
Queue Stats
359W - 341L
1,452 Elo+
Solo
Anubis
Anubis
Jnec13
Anubis
Level 106
God Stats
42W - 30L
1,660 SR
Queue Stats
175W - 160L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
Photoshopcheg
Hou Yi
Level 66
God Stats
5W - 2L
1,720 SR
Queue Stats
28W - 20L
1,478 Elo+
Party 1
Scylla
Scylla
Reform3d
Scylla
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 205L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 1 / 0
4,102
684
724
1,922
459
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
 
Fafnir
7
0 / 1 / 0
3,489
582
1,353
4,944
3,354
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Dehateh
Da Ji
6
3 / 0 / 0
4,389
732
1,515
2,802
662
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
Spaín
Cernunnos
1
0 / 0 / 0
1,089
182
0
0
0
6
1 / 0 / 0
3,547
591
1,536
1,725
309
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dabo89
Bacchus
4
0 / 1 / 0
3,302
550
555
1,996
980
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Danonovic
Izanami
7
0 / 0 / 1
4,008
668
3,730
2,530
729
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Jnec13
Anubis
6
2 / 1 / 0
4,107
685
675
2,297
598
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,480
580
1,148
2,181
501
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Reform3d
Scylla
6
0 / 1 / 1
3,833
639
984
1,932
468
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
2
2
Deaths
4
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
L
Fafnir
 
Fafnir
0
1
0
0
W
Bacchus
Dabo89
Bacchus
0
1
0
0
W
Izanami
Danonovic
Izanami
0
0
1
0.5
L
Da Ji
Dehateh
Da Ji
3
0
0
3
W
Anubis
Jnec13
Anubis
2
1
0
2
W
0
1
0
0
W
Scylla
Reform3d
Scylla
0
1
1
0.5
L
Cernunnos
Spaín
Cernunnos
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,128
Damage
7,092
11,393
Taken
10,936
4,784
Mitigated
3,276
5,208
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
724
53
0
616
1,922
459
0
739
1,183
20,720
0
L
Fafnir
 
Fafnir
1,353
292
0
2,664
4,944
3,354
0
213
4,731
11,522
0
W
Bacchus
Dabo89
Bacchus
555
39
0
0
1,996
980
0
540
1,456
6,672
0
W
Izanami
Danonovic
Izanami
3,730
3,226
0
750
2,530
729
443
1,443
1,087
0
21,603
L
Da Ji
Dehateh
Da Ji
1,515
304
0
1,015
2,802
662
0
707
2,095
0
15,216
W
Anubis
Jnec13
Anubis
675
57
0
1,123
2,297
598
0
90
2,207
12,210
0
W
1,148
733
0
750
2,181
501
0
726
1,455
0
13,145
W
Scylla
Reform3d
Scylla
984
206
0
356
1,932
468
0
814
1,118
16,859
0
L
Cernunnos
Spaín
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
1,536
453
0
913
1,725
309
0
555
1,170
12,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,616
Gold Earned
18,730
121
Minions Killed
144
0
Camps Cleared
0
430,030
Distance Traveled
502,995
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,102
684
48
8
0
99,189
0
L
Fafnir
3,489
582
16
3
0
100,848
1
W
Bacchus
3,302
550
13
2
0
116,351
3
W
Izanami
4,008
668
43
7
0
91,116
1
L
Da Ji
4,389
732
37
6
0
131,134
1
W
Anubis
4,107
685
32
5
0
101,535
3
W
Hou Yi
3,480
580
25
4
0
92,374
1
W
Scylla
3,833
639
31
5
0
101,619
1
L
Cernunnos
1,089
182
0
0
0
0
0
L
Nu Wa
3,547
591
20
3
0
98,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role