Player Matchup

Merlin
Merlin
BRONXASER
Merlin
Level 51
God Stats
5W - 2L
1,323 SR
Queue Stats
84W - 67L
1,561 Elo+
Party 1
Chaac
Chaac
IIpuvet
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,703 Elo+
Party 1
Mercury
Mercury
WilliamFerrell
Mercury
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 72L
1,561 Elo+
Party 1
Team Averages
Level 60
1,441 SR
1,609 Elo+

VS

Team Averages
Level 75
1,578 SR
1,449 Elo+
Anubis
Anubis
Birvilion
Anubis
Level 29
God Stats
31W - 21L
1,733 SR
Queue Stats
75W - 113L
1,514 Elo+
Solo
Apollo
Apollo
KimErøy
Apollo
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 39L
1,500 Elo+
Solo
Fenrir
Fenrir
НасажуНаКукан
Fenrir
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BRONXASER
Merlin
13
3 / 9 / 6
11,201
659
12,152
14,412
5,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
IIpuvet
Chaac
12
4 / 8 / 6
11,490
676
11,946
21,721
28,767
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 7 / 5
11,285
664
7,303
12,686
4,712
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Birvilion
Anubis
14
9 / 6 / 10
12,943
761
17,298
17,768
8,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
KimErøy
Apollo
16
10 / 2 / 9
13,614
801
14,040
10,537
4,251
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 3 / 13
12,177
716
8,291
12,070
4,947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
10
Kills
24
24
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
BRONXASER
Merlin
3
9
6
0.67
W
Anubis
Birvilion
Anubis
9
6
10
2.33
L
Chaac
IIpuvet
Chaac
4
8
6
0.88
W
Apollo
KimErøy
Apollo
10
2
9
7.25
L
3
7
5
0.79
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
39,629
48,819
Taken
40,375
38,529
Mitigated
18,001
5,622
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BRONXASER
Merlin
12,152
1,175
0
596
14,412
5,050
0
6,469
7,943
44,426
0
W
Anubis
Birvilion
Anubis
17,298
696
171
8,873
17,768
8,803
78
5,912
11,856
49,796
0
L
Chaac
IIpuvet
Chaac
11,946
2,860
0
3,320
21,721
28,767
0
6,095
15,626
0
32,534
W
Apollo
KimErøy
Apollo
14,040
9,594
0
4,435
10,537
4,251
2,114
2,948
7,589
0
61,556
L
7,303
3,615
0
1,706
12,686
4,712
0
4,792
7,894
0
50,153
W
8,291
3,680
0
2,625
12,070
4,947
480
3,678
8,392
0
34,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
38,734
186
Minions Killed
210
0
Camps Cleared
0
913,447
Distance Traveled
886,937
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,201
659
75
4
0
270,389
4
W
Anubis
12,943
761
70
4
0
228,799
1
L
Chaac
11,490
676
36
2
0
302,842
4
W
Apollo
13,614
801
101
6
0
328,446
10
L
Mercury
11,285
664
75
4
0
340,216
4
W
Fenrir
12,177
716
39
2
0
329,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role