Player Matchup

Tyr
Tyr
Colderthanurex
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,093 Elo+
Party 1
Hun Batz
Hun Batz
Dcress10
Hun Batz
Level 27
God Stats
3W - 0L
1,724 SR
Queue Stats
75W - 67L
1,360 Elo+
Party 1
Anubis
Anubis
QQQQQQWWWPPPPPP
Anubis
Level 74
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 108L
1,496 Elo+
Party 1
Team Averages
Level 43
1,575 SR
1,317 Elo+

VS

Team Averages
Level 35
1,572 SR
1,372 Elo+
Bastet
Bastet
HoofedWhale5504
Bastet
Level 48
God Stats
8W - 7L
1,590 SR
Queue Stats
223W - 235L
1,252 Elo+
Solo
Ganesha
Ganesha
ZOMBIEK1LLA209
Ganesha
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 102L
1,398 Elo+
Solo
Discordia
Discordia
bluemonkeybox
Discordia
Level 16
God Stats
3W - 3L
1,625 SR
Queue Stats
3W - 3L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 12
12,830
611
3,643
13,937
7,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Dcress10
Hun Batz
15
6 / 8 / 13
13,817
658
9,000
17,190
4,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
23 / 0 / 6
17,283
823
40,352
17,073
8,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 9 / 1
12,975
618
10,930
21,370
4,112
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 14 / 9
13,552
645
17,472
28,413
7,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
bluemonkeybox
Discordia
15
2 / 7 / 8
13,082
623
7,260
12,466
3,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
30
Kills
15
15
Deaths
30
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
7
12
1
W
Hun Batz
Dcress10
Hun Batz
6
8
13
1.56
L
7
9
1
0.83
W
23
0
6
26
L
6
14
9
0.75
L
Discordia
bluemonkeybox
Discordia
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,995
Damage
35,662
48,200
Taken
62,249
20,215
Mitigated
14,523
16,068
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,643
1,957
0
2,031
13,937
7,297
1,448
7,504
6,433
0
21,583
W
Hun Batz
Dcress10
Hun Batz
9,000
1,611
0
1,127
17,190
4,740
0
10,007
7,183
0
45,776
L
10,930
4,626
0
5,057
21,370
4,112
0
12,858
8,512
0
37,296
W
40,352
1,395
0
12,910
17,073
8,178
1,418
7,257
9,816
115,408
0
L
17,472
1,368
255
4,046
28,413
7,345
123
19,399
9,014
41,309
0
L
Discordia
bluemonkeybox
Discordia
7,260
289
0
0
12,466
3,066
0
8,163
4,303
60,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
39,609
267
Minions Killed
201
0
Camps Cleared
0
1,019,422
Distance Traveled
994,486
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,830
611
31
1
0
305,301
0
W
Hun Batz
13,817
658
64
3
0
360,036
1
L
Bastet
12,975
618
64
3
0
350,338
4
W
Anubis
17,283
823
172
8
0
354,085
0
L
Ganesha
13,552
645
10
0
0
295,099
3
L
Discordia
13,082
623
127
6
0
349,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role