Player Matchup

Vulcan
Vulcan
Silver IV
FrankChuck
Vulcan
Silver IV
Level 108
God Stats
10W - 10L
1,500 SR
Queue Stats
154W - 162L
1,324 MMR
Party 2
Sobek
Sobek
Silver IV
PugLifeBro
Sobek
Silver IV
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 94L
1,455 MMR
Party 2
Arachne
Arachne
Silver IV
SinfulMelodis
Arachne
Silver IV
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 123L
1,309 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,500 SR
1,362 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,787 SR
1,341 MMR
Bastet
Bastet
Silver III
SAR THE GOD
Bastet
Silver III
Level 75
God Stats
11W - 8L
1,861 SR
Queue Stats
38W - 36L
1,341 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
ShmoopyBePoopin
Cu Chulainn
Gold IV
Level 88
God Stats
61W - 54L
1,857 SR
Queue Stats
142W - 157L
1,570 MMR
Party 1
Ah Puch
Ah Puch
Bronze I
Tri Kapp RJ
Ah Puch
Bronze I
Level 67
God Stats
10W - 5L
1,644 SR
Queue Stats
160W - 168L
1,111 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FrankChuck
Vulcan
17
7 / 4 / 9
16,168
674
24,648
21,491
7,316
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
16
8 / 7 / 10
16,759
698
14,869
31,034
29,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
15
8 / 11 / 12
15,564
649
10,192
23,164
9,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneKumbhakarnaZeusBacchusMedusa

VS

Bans
MerlinNeithHeimdallrChaacAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
12 / 4 / 5
17,557
732
18,230
18,692
7,816
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
ShmoopyBePoopin
Cu Chulainn
18
7 / 7 / 11
17,220
718
23,834
23,967
32,980
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Tri Kapp RJ
Ah Puch
15
3 / 12 / 8
14,714
613
21,015
21,979
6,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
23
Kills
22
22
Deaths
23
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
FrankChuck
Vulcan
7
4
9
2.88
L
Sobek
8
7
10
1.86
W
Bastet
12
4
5
3.63
W
Cu Chulainn
ShmoopyBePoopin
Cu Chulainn
7
7
11
1.79
L
Arachne
8
11
12
1.27
W
Ah Puch
Tri Kapp RJ
Ah Puch
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,709
Damage
63,079
75,689
Taken
64,638
46,843
Mitigated
47,268
12,623
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
FrankChuck
Vulcan
24,648
11,233
0
3,105
21,491
7,316
96
5,489
16,002
97,924
0
L
Sobek
14,869
451
697
4,669
31,034
29,973
93
11,307
19,727
49,817
816
W
Bastet
18,230
4,763
0
3,171
18,692
7,816
0
11,225
7,089
0
64,893
W
Cu Chulainn
ShmoopyBePoopin
Cu Chulainn
23,834
3,906
255
4,409
23,967
32,980
1,461
12,439
11,528
2,617
99,892
L
Arachne
10,192
7,746
131
4,021
23,164
9,554
650
5,590
17,574
0
35,688
W
Ah Puch
Tri Kapp RJ
Ah Puch
21,015
290
478
2,752
21,979
6,472
805
15,705
6,274
71,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,491
Gold Earned
49,491
257
Minions Killed
306
0
Camps Cleared
0
1,338,921
Distance Traveled
1,322,542
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
16,168
674
139
6
0
448,456
6
L
Sobek
16,759
698
62
3
0
480,535
6
W
Bastet
17,557
732
64
3
0
488,931
3
W
Cu Chulainn
17,220
718
128
5
0
464,290
2
L
Arachne
15,564
649
56
2
0
409,930
4
W
Ah Puch
14,714
613
114
5
0
369,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role