Player Matchup

Medusa
Medusa
Alexis88BC
Medusa
Level 27
God Stats
2W - 7L
1,407 SR
Queue Stats
4W - 11L
1,496 Elo+
Party 2
Janus
Janus
Dark Taquero
Janus
Level 26
God Stats
0W - 4L
1,288 SR
Queue Stats
58W - 56L
1,292 Elo+
Party 2
Sobek
Sobek
Oiraman2
Sobek
Level 43
God Stats
0W - 3L
1,687 SR
Queue Stats
3W - 8L
1,496 Elo+
Party 2
Team Averages
Level 32
1,460 SR
1,428 Elo+

VS

Team Averages
Level 13
1,547 SR
1,580 Elo+
Olorun
Olorun
Kill_Me_Plzz13
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,815 Elo+
Party 1
Ganesha
Ganesha
iNSANEZUCCHINI1
Ganesha
Level 27
God Stats
5W - 9L
1,642 SR
Queue Stats
6W - 17L
1,111 Elo+
Solo
Chaac
Chaac
racing-duct
Chaac
Level 8
God Stats
15W - 5L
1,500 SR
Queue Stats
60W - 37L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alexis88BC
Medusa
11
2 / 2 / 0
9,078
567
7,499
12,130
3,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 3
8,543
534
4,723
8,838
2,539
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Oiraman2
Sobek
10
2 / 1 / 2
9,236
577
5,252
14,687
15,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
10,454
653
8,944
8,850
3,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 7
10,410
651
3,291
11,334
6,882
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 3
10,618
664
12,903
13,397
10,595
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alexis88BC
Medusa
2
2
0
1
L
0
5
3
0.3
W
3
1
2
4
L
Sobek
Oiraman2
Sobek
2
1
2
3
W
0
2
7
1.75
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,474
Damage
25,138
35,655
Taken
33,581
21,610
Mitigated
20,866
10,942
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alexis88BC
Medusa
7,499
3,426
1,224
3,361
12,130
3,642
0
4,886
7,244
0
31,367
L
4,723
137
334
1,264
8,838
2,539
0
3,496
5,342
23,609
0
W
8,944
4,069
1,141
5,586
8,850
3,389
1,972
2,687
6,163
58,952
0
L
Sobek
Oiraman2
Sobek
5,252
277
468
4,291
14,687
15,429
0
4,546
10,141
21,246
0
W
3,291
154
0
2,003
11,334
6,882
501
3,972
7,362
16,895
0
W
12,903
740
0
7,628
13,397
10,595
398
3,592
9,805
0
45,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
31,482
97
Minions Killed
155
0
Camps Cleared
0
769,269
Distance Traveled
796,792
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,078
567
49
3
0
231,900
3
L
Janus
8,543
534
21
1
0
245,655
1
W
Olorun
10,454
653
92
6
0
249,405
2
L
Sobek
9,236
577
27
2
0
291,714
3
W
Ganesha
10,410
651
3
0
0
248,264
0
W
Chaac
10,618
664
60
4
0
299,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role